Age | Commit message (Collapse) | Author |
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getfreead and getsetad
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renamed them to rollEndCreditsGameWon and rollEndCreditsGameLost
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Conflicts:
engines/dreamweb/dreamgen.cpp
engines/dreamweb/stubs.cpp
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The struct People still had an old-style pointer to a ReelRoutine.
Fix this by converting People to use a real ReelRoutine * and moving
the PeopleList from the buffers segment to a Common::List.
Thanks to digitall for the assistance with tracking this down.
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Also moves checkCoords to DreamBase, adding a nasty cast to it. This is a
temporary HACK, which allows moving functions that use checkCoords to
DreamBase one at a time, instead of all at once (and at the same time as
checkCoords). This can be undone once everything using checkCoords has been
moved to DreamBase.
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