Age | Commit message (Collapse) | Author |
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DreamWebEngine
Also, remove dead code (allocateMem/deallocateMem)
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This has been done by an automated search/replace, culling unused
variables in the process. The remaining variables in data are all stored
in savegames.
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renamed them to rollEndCreditsGameWon and rollEndCreditsGameLost
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Note that the two fade methods are currently unused; the only calls to them
are commented out in the asm version of the code.
This change also removes showGroup()
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'errormessage3', 'train' ported to C++
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'fadescreendown', 'fadescreendowns' ported to C++
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this)
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