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2011-12-05DREAMWEB: Use the correct showGameReel() and addToPeopleList() functionsFilippos Karapetis
2011-12-05DREAMWEB: 'edeninbath' and 'louis' ported to C++Filippos Karapetis
2011-12-05DREAMWEB: Remove unused 'openFile', merge duplicated 'getFilename'D G Turner
2011-12-06DREAMWEB: Ported 'candles' to C++Bertrand Augereau
2011-12-06DREAMWEB: 'introMusic' ported to C++Bertrand Augereau
2011-12-06DREAMWEB: 'introMagic1' ported to C++Bertrand Augereau
2011-12-05DREAMWEB: 'edenscdplayer', 'hotelbell', 'playguitar', 'useelevator1', ↵Filippos Karapetis
'useelevator3', 'useelevator4', 'usehatch', 'wheelsound' ported to C++
2011-12-05DREAMWEB: 'aide', 'mansatstill' and 'tattooman' changed into genericPersonFilippos Karapetis
2011-12-05DREAMWEB: Merged several simple NPC functions into genericPerson()Filippos Karapetis
2011-12-05DREAMWEB: Remove more unused filenames from constant data segment.D G Turner
2011-12-05DREAMWEB: 'intro' ported to C++D G Turner
2011-12-05DREAMWEB: Untangle namespacesWillem Jan Palenstijn
2011-12-05DREAMWEB: Remove now unused filenames from constant data segment.D G Turner
2011-12-05DREAMWEB: 'realcredits' ported to C++D G Turner
2011-12-05DREAMWEB: 'biblequote' ported to C++D G Turner
2011-12-05DREAMWEB: Minor fix to 'showPCX' call to ensure constant parameters.D G Turner
2011-12-05DREAMWEB: Modified 'showPCX' to allow passing of file name string.D G Turner
This will allow migration of fixing string values in the cs segment.
2011-12-05DREAMWEB: 'hangone' ported to C++D G Turner
2011-12-05DREAMWEB: Unused stubsBertrand Augereau
2011-12-05DREAMWEB: 'setSoundOff' is a deprecated sound blaster detailBertrand Augereau
2011-12-05DREAMWEB: Remove more unused dataWillem Jan Palenstijn
2011-12-05DREAMWEB: 'nextSymbol' ported to C++Bertrand Augereau
2011-12-05DREAMWEB: Ported 'showSymbol' to C++Bertrand Augereau
2011-12-05DREAMWEB: 'loadSaveBox' ported to C++Bertrand Augereau
2011-12-05DREAMWEB: Cleanup in 'getNumber'Bertrand Augereau
2011-12-05DREAMWEB: Ported 'getNumber' to C++Bertrand Augereau
2011-12-05Revert "DREAMWEB: Cleanup"Bertrand Augereau
This reverts commit 5871a6943fa0a07bae81482ed96448cd3763af08.
2011-12-05DREAMWEB: 'loadKeypad' ported to C++Bertrand Augereau
2011-12-04DREAMWEB: Fix loopWillem Jan Palenstijn
2011-12-04DREAMWEB: CleanupWillem Jan Palenstijn
2011-12-04DREAMWEB: Fix kernCharsWillem Jan Palenstijn
2011-12-04DREAMWEB: 'readDestIcon' ported to C++Bertrand Augereau
2011-12-04DREAMWEB: 'readCityPic' ported to C++Bertrand Augereau
2011-12-04DREAMWEB: 'DOSReturn' cleanupBertrand Augereau
2011-12-04DREAMWEB: kMapstore accessorBertrand Augereau
2011-12-04DREAMWEB: Cleanup DreamGenContext::loadPalFromIFF, get rid of readFromFile()Max Horn
2011-12-04DREAMWEB: Rename random -> randomSpriteMax Horn
2011-12-04DREAMWEB: Implicit conversion warnings fixedBertrand Augereau
2011-12-04DREAMWEB: Removed a useless opcodeBertrand Augereau
2011-12-04DREAMWEB: 'delChar' ported to C++Bertrand Augereau
2011-12-04DREAMWEB: kTempCharset and kCurrentSet are managed out of the VMBertrand Augereau
2011-12-04DREAMWEB: Removed 'icons1' and 'icons2' stubsBertrand Augereau
2011-12-04DREAMWEB: 'standardLoadCPP' to load game data in malloc'ed buffersBertrand Augereau
2011-12-04DREAMWEB: kIcons1 and kIcons2 ownership transferred from the VM to the engineBertrand Augereau
2011-12-04DREAMWEB: 'titles' ported to C++D G Turner
2011-12-04DREAMWEB: Cleaner finalization of the engineBertrand Augereau
All the segments are destroyed with the VM but it won't be the case when individual buffers will be malloc'ed.
2011-12-04DREAMWEB: 'getRidOfAll' ported to C++Bertrand Augereau
2011-12-04DREAMWEB: Hardcoded a few filenamesBertrand Augereau
2011-12-04DREAMWEB: Less direct references to kIcons1 and kIcons2Bertrand Augereau
2011-12-04DREAMWEB: 'examIcon' ported to C++Bertrand Augereau