Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-09 | Change Personal Nightmare support to optional, until setjmp/longjmp code is ↵ | Travis Howell | |
converted. svn-id: r39253 | |||
2009-03-04 | - Make Lands of Lore compileable optionally as suggested by _sev. (via ↵ | Johannes Schickel | |
ENABLE_LOL define) - Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default. (- Minor enum name fixes for Lands of Lore code.) svn-id: r39099 | |||
2009-02-22 | cleanup | Max Horn | |
svn-id: r38777 | |||
2009-02-15 | Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't ↵ | Jordi Vilalta Prat | |
compile yet) svn-id: r38192 | |||
2009-01-02 | More configure code for additional SAGA engine features. | Eugene Sandulenko | |
svn-id: r35676 | |||
2008-11-14 | Patch #2271425: Groovie engine | Max Horn | |
svn-id: r35060 | |||
2008-11-10 | add initial support for 'Bud Tucker in Double Trouble' | Gregory Montoir | |
svn-id: r34990 | |||
2008-07-23 | Added Tinsel engine to main repos (no news item for it ON PURPOSE) | Max Horn | |
svn-id: r33230 | |||
2008-07-01 | Reverted accidental commit of Tinsel changes in engines.mk | Max Horn | |
svn-id: r32868 | |||
2008-07-01 | Fixed unitialized variables | Max Horn | |
svn-id: r32865 | |||
2008-06-14 | Revert last commit. | Travis Howell | |
svn-id: r32700 | |||
2008-06-14 | Disable drawObject type 0x41, which is currently causing frequent crashes. | Travis Howell | |
svn-id: r32699 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-04-20 | Added the M4 and MADE engines | Filippos Karapetis | |
svn-id: r31605 | |||
2008-01-07 | Revert temporary change. | Eugene Sandulenko | |
svn-id: r30334 | |||
2008-01-07 | Add Buddha and david_corrales to credits. | Eugene Sandulenko | |
svn-id: r30330 | |||
2007-10-29 | added 'igor' engine for the game 'Igor: Objective Uikokahonia' | Gregory Montoir | |
svn-id: r29318 | |||
2007-09-24 | Patch #1800767: "Sort the list of engines" | Eugene Sandulenko | |
svn-id: r29089 | |||
2007-07-17 | added engine stubs code for Drascula game | Paweł Kołodziejski | |
svn-id: r28130 | |||
2007-04-27 | Updated configure and engines/engines.mk to include the cruise engine ↵ | Filippos Karapetis | |
(disabled by default) svn-id: r26608 | |||
2007-01-14 | Initial import of Parallaction engine | Eugene Sandulenko | |
svn-id: r25083 | |||
2006-11-03 | added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer' | Gregory Montoir | |
svn-id: r24592 | |||
2006-09-29 | First pahse of renaming simon engine to agos. Internal renames. Compilation | Eugene Sandulenko | |
is broken svn-id: r24008 | |||
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵ | Max Horn | |
the linker dependency graph). Porters will have to update project files svn-id: r23974 |