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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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engines.mk
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Author
2008-07-01
Reverted accidental commit of Tinsel changes in engines.mk
Max Horn
svn-id: r32868
2008-07-01
Fixed unitialized variables
Max Horn
svn-id: r32865
2008-06-14
Revert last commit.
Travis Howell
svn-id: r32700
2008-06-14
Disable drawObject type 0x41, which is currently causing frequent crashes.
Travis Howell
svn-id: r32699
2008-05-06
Allow static and dynamic plugins to be used at the same time
Jordi Vilalta Prat
svn-id: r31888
2008-04-20
Added the M4 and MADE engines
Filippos Karapetis
svn-id: r31605
2008-01-07
Revert temporary change.
Eugene Sandulenko
svn-id: r30334
2008-01-07
Add Buddha and david_corrales to credits.
Eugene Sandulenko
svn-id: r30330
2007-10-29
added 'igor' engine for the game 'Igor: Objective Uikokahonia'
Gregory Montoir
svn-id: r29318
2007-09-24
Patch #1800767: "Sort the list of engines"
Eugene Sandulenko
svn-id: r29089
2007-07-17
added engine stubs code for Drascula game
Paweł Kołodziejski
svn-id: r28130
2007-04-27
Updated configure and engines/engines.mk to include the cruise engine ↵
Filippos Karapetis
(disabled by default) svn-id: r26608
2007-01-14
Initial import of Parallaction engine
Eugene Sandulenko
svn-id: r25083
2006-11-03
added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'
Gregory Montoir
svn-id: r24592
2006-09-29
First pahse of renaming simon engine to agos. Internal renames. Compilation
Eugene Sandulenko
is broken svn-id: r24008
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵
Max Horn
the linker dependency graph). Porters will have to update project files svn-id: r23974