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AgeCommit message (Collapse)Author
2008-07-01Reverted accidental commit of Tinsel changes in engines.mkMax Horn
svn-id: r32868
2008-07-01Fixed unitialized variablesMax Horn
svn-id: r32865
2008-06-14Revert last commit.Travis Howell
svn-id: r32700
2008-06-14Disable drawObject type 0x41, which is currently causing frequent crashes.Travis Howell
svn-id: r32699
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-04-20Added the M4 and MADE enginesFilippos Karapetis
svn-id: r31605
2008-01-07Revert temporary change.Eugene Sandulenko
svn-id: r30334
2008-01-07Add Buddha and david_corrales to credits.Eugene Sandulenko
svn-id: r30330
2007-10-29added 'igor' engine for the game 'Igor: Objective Uikokahonia'Gregory Montoir
svn-id: r29318
2007-09-24Patch #1800767: "Sort the list of engines"Eugene Sandulenko
svn-id: r29089
2007-07-17added engine stubs code for Drascula gamePaweł Kołodziejski
svn-id: r28130
2007-04-27Updated configure and engines/engines.mk to include the cruise engine ↵Filippos Karapetis
(disabled by default) svn-id: r26608
2007-01-14Initial import of Parallaction engineEugene Sandulenko
svn-id: r25083
2006-11-03added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'Gregory Montoir
svn-id: r24592
2006-09-29First pahse of renaming simon engine to agos. Internal renames. CompilationEugene Sandulenko
is broken svn-id: r24008
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵Max Horn
the linker dependency graph). Porters will have to update project files svn-id: r23974