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path: root/engines/engines.mk
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2009-12-29Add Mohawk engine code. Part 2/3: common code changes.Eugene Sandulenko
svn-id: r46728
2009-11-14Remove Igor engineMax Horn
svn-id: r45898
2009-10-19Move LOL sub engine enabled check inside the KYRA check.Johannes Schickel
svn-id: r45246
2009-09-25MERGE branch gsoc2009-draci 41388:44325 into trunkRobert Špalek
svn-id: r44326
2009-09-03fixed engines order, added svn:keywords properties.Vladimir Menshakov
svn-id: r43925
2009-09-03imported teenagent engine sources.Vladimir Menshakov
svn-id: r43922
2009-08-31Revert revision 43845, to keep configure options for games and game engines ↵Travis Howell
clear and consistent. svn-id: r43846
2009-08-31Added the --enable-unsupported option to enable the detection of theJordi Vilalta Prat
unsupported games, guarded by the ENABLE_UNSUPPORTED_GAMES define. It's a generalization of r43843. Also grouped all the engines options together in the configure help. svn-id: r43845
2009-08-31Add configure option for Groovie 2 games.Travis Howell
svn-id: r43843
2009-08-12Enable Personal Nightmare by default.Travis Howell
svn-id: r43304
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game ↵Travis Howell
engine, which require higher resolution. svn-id: r43270
2009-06-08Adding Draci Historie engine skeleton (engine stub, BAR archiver, ↵Denis Kasak
rudimentary GPL disassembler) svn-id: r41390
2009-03-30Added build rules for SCI32 gamesFilippos Karapetis
svn-id: r39752
2009-03-09Change Personal Nightmare support to optional, until setjmp/longjmp code is ↵Travis Howell
converted. svn-id: r39253
2009-03-04- Make Lands of Lore compileable optionally as suggested by _sev. (via ↵Johannes Schickel
ENABLE_LOL define) - Change default build system to support LoL as a subengine of KYRA. LoL is currently disabled by default. (- Minor enum name fixes for Lands of Lore code.) svn-id: r39099
2009-02-22cleanupMax Horn
svn-id: r38777
2009-02-15Import the SCI engine sources from the FreeSCI Glutton branch (it doesn't ↵Jordi Vilalta Prat
compile yet) svn-id: r38192
2009-01-02More configure code for additional SAGA engine features.Eugene Sandulenko
svn-id: r35676
2008-11-14Patch #2271425: Groovie engineMax Horn
svn-id: r35060
2008-11-10add initial support for 'Bud Tucker in Double Trouble'Gregory Montoir
svn-id: r34990
2008-07-23Added Tinsel engine to main repos (no news item for it ON PURPOSE)Max Horn
svn-id: r33230
2008-07-01Reverted accidental commit of Tinsel changes in engines.mkMax Horn
svn-id: r32868
2008-07-01Fixed unitialized variablesMax Horn
svn-id: r32865
2008-06-14Revert last commit.Travis Howell
svn-id: r32700
2008-06-14Disable drawObject type 0x41, which is currently causing frequent crashes.Travis Howell
svn-id: r32699
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-04-20Added the M4 and MADE enginesFilippos Karapetis
svn-id: r31605
2008-01-07Revert temporary change.Eugene Sandulenko
svn-id: r30334
2008-01-07Add Buddha and david_corrales to credits.Eugene Sandulenko
svn-id: r30330
2007-10-29added 'igor' engine for the game 'Igor: Objective Uikokahonia'Gregory Montoir
svn-id: r29318
2007-09-24Patch #1800767: "Sort the list of engines"Eugene Sandulenko
svn-id: r29089
2007-07-17added engine stubs code for Drascula gamePaweł Kołodziejski
svn-id: r28130
2007-04-27Updated configure and engines/engines.mk to include the cruise engine ↵Filippos Karapetis
(disabled by default) svn-id: r26608
2007-01-14Initial import of Parallaction engineEugene Sandulenko
svn-id: r25083
2006-11-03added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'Gregory Montoir
svn-id: r24592
2006-09-29First pahse of renaming simon engine to agos. Internal renames. CompilationEugene Sandulenko
is broken svn-id: r24008
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵Max Horn
the linker dependency graph). Porters will have to update project files svn-id: r23974