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path: root/engines/fullpipe/constants.h
AgeCommit message (Collapse)Author
2016-12-10FULLPIPE: Implemented support for German demoEugene Sandulenko
2016-12-09FULLPIPE: Implement switching scenes from the mapEugene Sandulenko
2016-12-06FULLPIPE: Map code difference for German versionEugene Sandulenko
2016-12-05FULLPIPE: Implemented ModalMap::getSceneHPicture()Eugene Sandulenko
2016-09-30FULLPIPE: Remove constant duplicatesEugene Sandulenko
2016-09-29FULLPIPE: Fix crash in scene07 when drawer is handed to the CornersitterEugene Sandulenko
2014-04-29FULLPIPE: Implement ModalSaveGame::setup()Eugene Sandulenko
2014-04-26FULLPIPE: Implement global_messageHandler_KickMetal()Eugene Sandulenko
2014-04-20FULLPIPE: Implement ModalQuery::create()Eugene Sandulenko
2014-04-15FULLPIPE: Implement ModalMainMenu::init()Eugene Sandulenko
2014-04-09FULLPIPE: Implement ModalMainMenu constructorEugene Sandulenko
2014-04-02FULLPIPE: Implement sceneHandler29_sub03()Eugene Sandulenko
2014-04-02FULLPIPE: Implement sceneHandler29_shootRed()Eugene Sandulenko
2014-04-01FULLPIPE: Implement sceneHandler29_shootGreen()Eugene Sandulenko
2014-03-31FULLPIPE: Implement sceneHandler29_animBearded()Eugene Sandulenko
2014-03-30FULLPIPE: Implement sceneHandler29_manHit()Eugene Sandulenko
2014-03-28FULLPIPE: Implement sceneHandler29_shootersEscape()Eugene Sandulenko
2014-03-26FULLPIPE: Implement sceneHandler29_shoot()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manToR()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manToL()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manFromR()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manFromL()Eugene Sandulenko
2014-03-25FULLPIPE: Implement scene29_updateCursor()Eugene Sandulenko
2014-03-25FULLPIPE: Finish scene29_initScene() implementationEugene Sandulenko
2014-03-12FULLPIPE: Implement sceneHandler18_showManJumpTo()Eugene Sandulenko
2014-03-10FULLPIPE: Implement sceneHandler18and19_showGirlJump()Eugene Sandulenko
2014-03-10FULLPIPE: Implement sceneHandler18and19_showBoyJump()Eugene Sandulenko
2014-03-10FULLPIPE: Implement sceneHandler18and19_manStandArmchair()Eugene Sandulenko
2014-03-10FULLPIPE: Implement sceneHandler18and19_girlJumpTo()Eugene Sandulenko
2014-03-10FULLPIPE: Implement sceneHandler18and19_drawRiders()Eugene Sandulenko
2014-03-09FULLPIPE: Implement sceneHandler18and19_showBoyJumpTo()Eugene Sandulenko
2014-03-08FULLPIPE: Implement sceneHandler18and19_showGirlJumpTo()Eugene Sandulenko
2014-03-06FULLPIPE: Implement sceneHandler18and19_boyJumpTo()Eugene Sandulenko
2014-03-06FULLPIPE: Implement sceneHandler18and19_showManJump()Eugene Sandulenko
2014-03-05FULLPIPE: Implement sceneHandler19()Eugene Sandulenko
2014-03-05FULLPIPE: Implement sceneHandler18()Eugene Sandulenko
2014-03-04FULLPIPE: Implement scene18_setupSwingers()Eugene Sandulenko
2014-03-04FULLPIPE: Implement scene19_updateCursor()Eugene Sandulenko
2014-03-03FULLPIPE: Implement scene19_setSugarState()Eugene Sandulenko
2014-03-03FULLPIPE: Implement scene19_preload()Eugene Sandulenko
2014-03-01FULLPIPE: Implement scene18_initScene1()Eugene Sandulenko
2014-02-28FULLPIPE: Implement scene18_updateCursor()Eugene Sandulenko
2014-02-28FULLPIPE: Implement cene18_initScene2()Eugene Sandulenko
2014-02-22FULLPIPE: Implement sceneHandler09_ballExplode()Eugene Sandulenko
2014-02-19FULLPIPE: Implement sceneHandler09_showBall()Eugene Sandulenko
2014-02-18FULLPIPE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-17FULLPIPE: Implement sceneHandler09_collideBall()Eugene Sandulenko
2014-02-17FULLPIPE: Implement sceneHandler09_hangerStartCycle()Eugene Sandulenko
2014-02-15FULLPIPE: Implement sceneHandler09_startAuntie()Eugene Sandulenko
2014-02-14FULLPIPE: Implement sceneHandler09_spitterClick()Eugene Sandulenko