index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
fullpipe
/
constants.h
Age
Commit message (
Expand
)
Author
2014-01-13
FULLPIPE: Implement sceneHandler34_animateLeaveBoard()
Eugene Sandulenko
2014-01-13
FULLPIPE: Implement sceneHandler34_animateAction()
Eugene Sandulenko
2014-01-13
FULLPIPE: Implement sceneHandler34_testVent() and showVent()
Eugene Sandulenko
2014-01-13
FULLPIPE: More code to scene34
Eugene Sandulenko
2014-01-12
FULLPIPE: Implement sceneHandler34_fromCactus()
Eugene Sandulenko
2014-01-12
FULLPIPE: Implement sceneHandler34()
Eugene Sandulenko
2014-01-12
FULLPIPE: Implement scene34_updateCursor()
Eugene Sandulenko
2014-01-12
FULLPIPE: More code to scene34
Eugene Sandulenko
2014-01-12
FULLPIPE: Plug scene34 in
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement preloadCallback()
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement sceneHandler33_pour()
Eugene Sandulenko
2014-01-10
FULLPIPE: More code to scene33
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement sceneHandler33_switchVent()
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement sceneHandler33()
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement scene33_updateCursor() and setupMusic()
Eugene Sandulenko
2014-01-10
FULLPIPE: Plug scene33 in
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler32_trySit()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler32_spin()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler32_potLogic()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler32_ladderLogic()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler32_buttonPush()
Eugene Sandulenko
2014-01-07
FULLPIPE: yet more code to scene32
Eugene Sandulenko
2014-01-07
FULLPIPE: More code to scene32
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler32()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement scene32_updateCursor() and setupMusic()
Eugene Sandulenko
2014-01-07
FULLPIPE: Plug scene32 in
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler28_trySecondaryPers()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler28_makeFaces()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler28_startWork1()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler28_lift*Start()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler28_lift1ShowAfter()
Eugene Sandulenko
2014-01-06
FULLPIPE: Enable scene28
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler28()
Eugene Sandulenko
2014-01-06
FULLPIPE: Sort constants by scene (5-10)
Eugene Sandulenko
2014-01-06
FULLPIPE: Sort constants by scene (1-4)
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement scene28_updateCursor()
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler26_animateVents()
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler26_testVent()
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler26_showVent()
Eugene Sandulenko
2014-01-05
FULLPIPE: More code to scene26
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler26()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement scene26_updateCursor()
Eugene Sandulenko
2014-01-05
FULLPIPE: Plug scene26 in
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_sub02()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_startBearders()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_tryRow()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_sneeze() and stopBearders()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_toLadder()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_rowShovel()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_rowHand()
Eugene Sandulenko
[prev]
[next]