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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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constants.h
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Author
2013-12-03
FULLPIPE: Implement sceneHandler04_testPlank()
Eugene Sandulenko
2013-12-02
FULLPIPE: Started implementation of sceneHandler04_sub17()
Eugene Sandulenko
2013-12-01
FULLPIPE: Implement sceneHandler04_winArcade()
Eugene Sandulenko
2013-11-29
FULLPIPE: Implement sceneHandler04_dropBottle()
Eugene Sandulenko
2013-11-27
FULLPIPE: Implement sceneHandler04_sub3()
Eugene Sandulenko
2013-11-25
FULLPIPE: Implement sceneHandler04_checkBigBallClick()
Eugene Sandulenko
2013-11-25
FULLPIPE: Implement sceneHandler04_clickButton()
Eugene Sandulenko
2013-11-23
FULLPIPE: Implement sceneHandler04_sub1()
Eugene Sandulenko
2013-11-22
FULLPIPE: Continued work on scene 4
Eugene Sandulenko
2013-11-22
FULLPIPE: More work on scene 4
Eugene Sandulenko
2013-11-22
FULLPIPE: Implement switchScene04
Eugene Sandulenko
2013-11-21
FULLPIPE: Implement scene04_updateCursor()
Eugene Sandulenko
2013-11-21
FULLPIPE: More work on scene04
Eugene Sandulenko
2013-11-19
FULLPIPE: Complete scene02
Eugene Sandulenko
2013-11-19
FULLPIPE: More work on scene02
Eugene Sandulenko
2013-11-18
FULLPIPE: Started scene02 implementation
Eugene Sandulenko
2013-11-06
FULLPIPE: Completed scene03 code
Eugene Sandulenko
2013-11-06
FULLPIPE: Remaining scene03 functions
Eugene Sandulenko
2013-11-06
FULLPIPE: More scene03 functions
Eugene Sandulenko
2013-11-06
FULLPIPE: More work on scene03
Eugene Sandulenko
2013-11-04
FULLPIPE: Started implementing scene 3
Eugene Sandulenko
2013-10-29
FULLPIPE: Implement ModalIntro::update()
Eugene Sandulenko
2013-10-29
FULLPIPE: Implement ModalIntro::init()
Eugene Sandulenko
2013-10-28
FULLPIPE: Implement sceneHandlerIntro()
Eugene Sandulenko
2013-09-15
FULLPIPE: Implement FullpipeEngine::defHandleKeyDown()
Eugene Sandulenko
2013-09-10
FULLPIPE: Finish sceneHandlerDbgMenu()
Eugene Sandulenko
2013-09-09
FULLPIPE: Started debug scene
Eugene Sandulenko
2013-09-06
FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler1()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement sceneHandler01()
Eugene Sandulenko
2013-09-06
FULLPIPE: Initial code for SC_1
Eugene Sandulenko
2013-09-06
FULLPIPE: Started work on intro
Eugene Sandulenko
2013-09-06
FULLPIPE: Renamed gameobj.h to constants.h
Eugene Sandulenko