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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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constants.h
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2013-12-27
FULLPIPE: More code to scene11
Eugene Sandulenko
2013-12-27
FULLPIPE: Implement sceneHandler11_restartMan() and sceneHandler11_showSwing()
Eugene Sandulenko
2013-12-27
FULLPIPE: Implement sceneHandler11_putBoot()
Eugene Sandulenko
2013-12-27
FULLPIPE: Implement sceneHandler11_manToSwing()
Eugene Sandulenko
2013-12-27
FULLPIPE: Implement sceneHandler11_hitMan()
Eugene Sandulenko
2013-12-27
FULLPIPE: More work on sceneHandler11()
Eugene Sandulenko
2013-12-24
FULLPIPE: Implement sceneHandler15()
Eugene Sandulenko
2013-12-24
FULLPIPE: Implement scene15_updateCursor()
Eugene Sandulenko
2013-12-24
FULLPIPE: Implement scene15_init()
Eugene Sandulenko
2013-12-24
FULLPIPE: Implement scene11_initScene()
Eugene Sandulenko
2013-12-23
FULLPIPE: Implement sceneHandler10_clickGum(). This completes scene10
Eugene Sandulenko
2013-12-23
FULLPIPE: Implement several scene10 methods
Eugene Sandulenko
2013-12-23
FULLPIPE: Implement sceneHandler08_airMoves()
Eugene Sandulenko
2013-12-22
FULPIPE: Implement sceneHandler08_calcFlight()
Eugene Sandulenko
2013-12-22
FULLPIPE: Implement sceneHandler08_jumpOff() and sceneHandler08_jumpLogic()
Eugene Sandulenko
2013-12-22
FULLPIPE: Implement sceneHandler08_enterUp()
Eugene Sandulenko
2013-12-22
FULLPIPE: Implement sceneHandler08_badLuck()
Eugene Sandulenko
2013-12-22
FULLPIPE: Implement sceneHandler08_sitDown()
Eugene Sandulenko
2013-12-22
FULLPIPE: More code to scene08
Eugene Sandulenko
2013-12-22
FULLPIPE: Implement scene08_updateCursor()
Eugene Sandulenko
2013-12-21
FULLPIPE: Plug scene10 in
Eugene Sandulenko
2013-12-21
FULLPIPE: Implement sceneHandler08()
Eugene Sandulenko
2013-12-20
FULLPIPE: Make scene08_initScene() compilable
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement sceneHandler07_openLuke()
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement sceneHandler07_hideLuke()
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement scene07_hide/showBox()
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement sceneHandler07_closeLuke()
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement sceneHandler07()
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement scene07_initScene()
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement sceneHandler06_sub09()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_mumsyBallTake()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_sub08() and sceneHandler06_sub10()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_sub03()
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_sub05()
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_throwBall()
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_showNextBall()
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_buttonPush()
Eugene Sandulenko
2013-12-17
FULLPIPE: More code to scene06
Eugene Sandulenko
2013-12-17
FULLPIPE: Implement sceneHandler06_enableDrops()
Eugene Sandulenko
2013-12-16
FULLPIPE: Implement scene06_initMumsy()
Eugene Sandulenko
2013-12-16
FULLPIPE: Implement sceneHandler06()
Eugene Sandulenko
2013-12-16
FULLPIPE: Implement scene06_initScene()
Eugene Sandulenko
2013-12-15
FULLPIPE: Implement void sceneHandler05_handleUp() and void sceneHandler05_ha...
Eugene Sandulenko
2013-12-15
FULLPIPE: Implement sceneHandler05_makeWackoFeedback()
Eugene Sandulenko
2013-12-15
FULLPIPE: Implement sceneHandler05_makeManFlight()
Eugene Sandulenko
2013-12-14
FULLPIPE: Started scene05 code
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_sub8()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly6()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly5()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly3()
Eugene Sandulenko
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