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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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fullpipe
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constants.h
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2014-01-02
FULLPIPE: Implement sceneHandler22_fromStool()
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler22_handleDown() and smaller ones
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler22()
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement scene22_setBagState() and updateCursor()
Eugene Sandulenko
2014-01-02
FULLPIPE: Plug scene22 in
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler20()
Eugene Sandulenko
2014-01-02
FULLPIPE: Plug scene20 in
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement scene36_updateCursor()
Eugene Sandulenko
2014-01-02
FULLPIPE: Plug scene36 in
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler30()
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement scene30_updateCursor()
Eugene Sandulenko
2014-01-02
FULLPIPE: Plug scene30 in
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler31()
Eugene Sandulenko
2014-01-02
FULLPIPE: Plug scene31 in
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement scene21_updateCursor()
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler21()
Eugene Sandulenko
2014-01-02
FULLPIPE: Plug scene21 in
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler17_testTruba() and sceneHandler17_updateFlies()
Eugene Sandulenko
2014-01-02
FULLPIPE: Implement sceneHandler17_fillBottle()
Eugene Sandulenko
2014-01-02
FULLPIPE: Add more code to scene17
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler17()
Eugene Sandulenko
2014-01-01
FULLPIPE: Plug scene17 in
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler16_drink()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler16_putOnWheel()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler16_fillMug()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler16_showBearded()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler16_startLaugh()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler16_laughSound()
Eugene Sandulenko
2014-01-01
FULLPIPE: Add some code to scene16
Eugene Sandulenko
2014-01-01
FULLPIPE: implement sceneHandler16()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement scene16_updateCursor()
Eugene Sandulenko
2014-01-01
FULLPIPE: Plug scene16 in
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler14_sub11()
Eugene Sandulenko
2014-01-01
FULLPIPE: Implement sceneHandler14_sub10()
Eugene Sandulenko
2014-01-01
FULLPIPE: More code to scene14
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler_sub07()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_sub03()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_sub02()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_showBallGrandmaHit()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_startArcade()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_sub13()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_grandmaJump()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14_endArcade()
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement some scene14 logic
Eugene Sandulenko
2013-12-31
FULLPIPE: Implement sceneHandler14()
Eugene Sandulenko
2013-12-30
FULLPIPE: Plug scene14 in
Eugene Sandulenko
2013-12-30
FULLPIPE: Implement remaining scene13 functions
Eugene Sandulenko
2013-12-30
FULLPIPE: implement sceneHandler13_uneatGum()/updateBridge()
Eugene Sandulenko
2013-12-30
FULLPIPE: Implement sceneHandler13_testClose()/testOpen()
Eugene Sandulenko
2013-12-30
FULLPIPE: More code to scene13
Eugene Sandulenko
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