index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
fullpipe
/
detection.cpp
Age
Commit message (
Collapse
)
Author
2016-09-30
FULLPIPE: Increase number of saveslots.
Eugene Sandulenko
Original save/load menu supports only 8 saves.
2016-09-27
FULLPIPE: Add support loading/saving from GMM
Eugene Sandulenko
2016-09-27
FULLPIPE: Mark that the engine has simple save names
Eugene Sandulenko
2016-03-08
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
Johannes Schickel
gameid -> gameId guioptions -> guiOptions
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions
2016-02-25
FULLPIPE: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-01-26
FULLPIPE: Only request actual save slots in listSaves.
Johannes Schickel
2014-05-01
FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support
Eugene Sandulenko
2014-02-18
FULLPIPE: Make GPL headers consistent in themselves.
Johannes Schickel
2013-09-09
FULLPIPE: Drop game platform in autogenerated gameid since only Windows ↵
Eugene Sandulenko
version existed
2013-09-04
FULLPIPE: Initial engine skeleton with detection
Eugene Sandulenko