| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2014-05-01 | FULLPIPE: Implement ModalSaveGame::getFileInfo() and stubbed saveload support | Eugene Sandulenko | |
| 2014-02-18 | FULLPIPE: Make GPL headers consistent in themselves. | Johannes Schickel | |
| 2013-09-09 | FULLPIPE: Drop game platform in autogenerated gameid since only Windows ↵ | Eugene Sandulenko | |
| version existed | |||
| 2013-09-04 | FULLPIPE: Initial engine skeleton with detection | Eugene Sandulenko | |
