Age | Commit message (Expand) | Author |
2014-06-19 | FULLPIPE: Draw transparent surfaces | Eugene Sandulenko |
2014-06-17 | FULLPIPE: Cleanup gfx code | Eugene Sandulenko |
2014-06-17 | FULLPIPE: cleanup | Eugene Sandulenko |
2014-06-17 | FULLPIPE: Implement horizontal flipping | Eugene Sandulenko |
2014-06-17 | FULLPIPE: Skip internal 565 rpresentation for sprites and directly render the... | Eugene Sandulenko |
2014-06-17 | FULLPIPE: Switch graphics to TransparentSurface | Eugene Sandulenko |
2014-06-16 | FULLPIPE: Started switching gfx functions to Surface | Eugene Sandulenko |
2014-05-02 | FULLPIPE: Implement Statics::init() | Eugene Sandulenko |
2014-05-02 | FULLPIPE: Remove PtrList usage in gfx.cpp | Eugene Sandulenko |
2014-05-02 | FULLPIPE: Removed couple of PtrList usages for code clarity | Eugene Sandulenko |
2014-02-18 | FULLPIPE: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-01-12 | FULLPIPE: Implement Movement::freePixelData() | Eugene Sandulenko |
2014-01-08 | FULLPIPE: Rest of destructor stubs | Eugene Sandulenko |
2014-01-08 | FULLPIPE: Stubbed and implemented some class destructors | Eugene Sandulenko |
2013-12-22 | FULLPIPE: Implement BigPicture::draw() | Eugene Sandulenko |
2013-10-01 | FULLPIPE: Fix compilation with MSVC | Filippos Karapetis |
2013-10-01 | FULLPIPE: Fix compiler warnings (for good) | Eugene Sandulenko |
2013-09-18 | FULLPIPE: CPtrList -> PtrList | Eugene Sandulenko |
2013-09-10 | FULLPIPE: Move GameObject::canInteractAny() out of the class | Eugene Sandulenko |
2013-09-09 | FULLPIPE: Fix function prototype | Eugene Sandulenko |
2013-09-08 | FULLPIPE: Implement CInteractionController::handleInteraction() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement GameObject::canInteractAny() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Bitmap::isPixelHitAtPos() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Bitmap::isPixelHitAtPos() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Remove redundant debug info | Eugene Sandulenko |
2013-09-06 | FULLPIPE: More *AtPos functions | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented several high level *AtPos functions | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Finish global_messageHandler3() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement CInventory2::draw() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented CInventory2::rebuildItemRects() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Fix number of bugs found by Coverity | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement PictureObject::isPointInside() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Picture::isPointInside() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Bitmap::reverseImage() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement Movement::draw() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Rename base class variables to avoid ambigiuity | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement sceneHandler01() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement CGameLoader::applyPicAniInfos() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement StaticANIObject::draw() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implement FullpipeEngine::initCursors() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Implemented StaticANIObject::countMovements() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on loadGam() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Unstubbed StaticANIObject::addReverseStatics() | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Started Statics drawing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Second part of scene drawing | Eugene Sandulenko |
2013-09-06 | FULLPIPE: First part of scene drawing code | Eugene Sandulenko |
2013-09-06 | FULLPIPE: More work on sceneSwitcher. MessageHandler | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher. | Eugene Sandulenko |
2013-09-06 | FULLPIPE: Further work on sceneSwitcher() | Eugene Sandulenko |