Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-18 | FULLPIPE: Remove unnecessary constructors | Colin Snover | |
These appear to be default member-wise copy constructors or POD constructors that zero all members. I suspect that quite a few pointer-taking constructors are actually supposed to be copy-constructors but since they don't all just do default member-wise copies I do not feel confident in changing them without verifying that there are not separate copy constructors in the disassembly, and I don't have the database for this game. | |||
2014-02-18 | FULLPIPE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-09-18 | FULLPIPE: Remove C* prefix from input classes | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Unstubbed couple small functions | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Implement CInputController::setCursor() | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Implement global_messageHandler1() | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Implemented FullpipeEngine::updateScreen() | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Implement FullpipeEngine::initCursors() | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Initial stubs for input system | Eugene Sandulenko | |