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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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messages.cpp
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Author
2013-12-13
FULLPIPE: Fix crash in MessageQueue::calcDuration(). Some cleanup
Filippos Karapetis
2013-12-12
FULLPIPE: Implement sceneHandler04_clickLadder()
Eugene Sandulenko
2013-12-11
FULLPIPE: Fix wrong deletion order in MessageQueue::deleteExCommandByIndex()
Eugene Sandulenko
2013-12-11
FULLPIPE: Make _exCommands private
Filippos Karapetis
2013-12-10
FULLPIPE: Plug memory leak
Eugene Sandulenko
2013-12-10
FULLPIPE: Remove premature optimization in GlobalMessageQueueList::compact()
Eugene Sandulenko
This fixes freeze in intro and most probably tons of other stuff. Kudos go to eriktorbjorn for debugging it.
2013-12-09
FULLPIPE: Fix bug in MessageQueue::chain() which made intro hang
Eugene Sandulenko
2013-11-17
FULLPIPE: Complete implementation of MovGraph2::buildMovInfo1MessageQueue()
Eugene Sandulenko
2013-10-28
FULLPIPE: Implement sceneHandlerIntro()
Eugene Sandulenko
2013-10-24
FULLPIPE: Implement MessageQueue::transferExCommands()
Eugene Sandulenko
2013-10-17
FULLPIPE: Implemented MovGraph2::method4C()
Eugene Sandulenko
2013-09-22
FULLPIPE: Initialize class variable
Eugene Sandulenko
2013-09-22
FULLPIPE: Initialized class variables. CID 1063198
Eugene Sandulenko
2013-09-18
FULLPIPE: CObjstateCommand -> ObjStateCommand
Eugene Sandulenko
2013-09-12
FULLPIPE: Implement CGameLoader::preloadScene()
Eugene Sandulenko
2013-09-10
FULLPIPE: Remove noop code. CID 1063230
Eugene Sandulenko
2013-09-10
FULLPIPE: Add sanity check. CID 1063218
Eugene Sandulenko
2013-09-09
FULLPIPE: Fix warning
Eugene Sandulenko
2013-09-08
FULLPIPE: Implement CInteractionController::handleInteraction()
Eugene Sandulenko
2013-09-06
FULLPIPE: Inherit GlobalMessageQueueList from Common::Array
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement MessageQueue::finish()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement GlobalMessageQueueList::compact()
Eugene Sandulenko
2013-09-06
FULLPIPE: Bugfixes for StaticANIObject::startAnim()
Eugene Sandulenko
2013-09-06
FULLPIPE: Finish global_messageHandler3()
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix formatting
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement StaticANIObject::show1()
Eugene Sandulenko
2013-09-06
FULLPIPE: More work on behaviors. Animations start to (buggy) work.
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix crash
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler4() and startAnim()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler1()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement sceneHandler01()
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix bug with lost picture palettes
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement MessageQueue::chain()
Eugene Sandulenko
2013-09-06
FULLPIPE: First phase of StaticANIObject::update() implementation
Eugene Sandulenko
2013-09-06
FULLPIPE: Implemented main event handler
Eugene Sandulenko
2013-09-06
FULLPIPE: Started work on intro
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement MessageQueue::sendNextCommand()
Eugene Sandulenko
2013-09-06
FULLPIPE: Unstubbed ExCommand::handleMessage()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implemented FullpipeEngine::updateScreen()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implemented CGameLoader::gotoScene()
Eugene Sandulenko
2013-09-06
FULLPIPE: Moved Messge class to messages.cpp
Eugene Sandulenko
2013-09-06
FULLPIPE: Rename messagequeue.* to messages.*
Eugene Sandulenko