aboutsummaryrefslogtreecommitdiff
path: root/engines/fullpipe/messages.cpp
AgeCommit message (Collapse)Author
2013-12-17FULLPIPE: Implement sceneHandler06_sub04()Eugene Sandulenko
2013-12-16FULLPIPE: Fix off-by-one error when checking valid 'idx'Torbjörn Andersson
Verified by sev, but I haven't actually seen it cause any problems.
2013-12-15FULLPIPE: Fix warningEugene Sandulenko
2013-12-13FULLPIPE: Fix crash in MessageQueue::calcDuration(). Some cleanupFilippos Karapetis
2013-12-12FULLPIPE: Implement sceneHandler04_clickLadder()Eugene Sandulenko
2013-12-11FULLPIPE: Fix wrong deletion order in MessageQueue::deleteExCommandByIndex()Eugene Sandulenko
2013-12-11FULLPIPE: Make _exCommands privateFilippos Karapetis
2013-12-10FULLPIPE: Plug memory leakEugene Sandulenko
2013-12-10FULLPIPE: Remove premature optimization in GlobalMessageQueueList::compact()Eugene Sandulenko
This fixes freeze in intro and most probably tons of other stuff. Kudos go to eriktorbjorn for debugging it.
2013-12-09FULLPIPE: Fix bug in MessageQueue::chain() which made intro hangEugene Sandulenko
2013-11-17FULLPIPE: Complete implementation of MovGraph2::buildMovInfo1MessageQueue()Eugene Sandulenko
2013-10-28FULLPIPE: Implement sceneHandlerIntro()Eugene Sandulenko
2013-10-24FULLPIPE: Implement MessageQueue::transferExCommands()Eugene Sandulenko
2013-10-17FULLPIPE: Implemented MovGraph2::method4C()Eugene Sandulenko
2013-09-22FULLPIPE: Initialize class variableEugene Sandulenko
2013-09-22FULLPIPE: Initialized class variables. CID 1063198Eugene Sandulenko
2013-09-18FULLPIPE: CObjstateCommand -> ObjStateCommandEugene Sandulenko
2013-09-12FULLPIPE: Implement CGameLoader::preloadScene()Eugene Sandulenko
2013-09-10FULLPIPE: Remove noop code. CID 1063230Eugene Sandulenko
2013-09-10FULLPIPE: Add sanity check. CID 1063218Eugene Sandulenko
2013-09-09FULLPIPE: Fix warningEugene Sandulenko
2013-09-08FULLPIPE: Implement CInteractionController::handleInteraction()Eugene Sandulenko
2013-09-06FULLPIPE: Inherit GlobalMessageQueueList from Common::ArrayEugene Sandulenko
2013-09-06FULLPIPE: Implement MessageQueue::finish()Eugene Sandulenko
2013-09-06FULLPIPE: Implement GlobalMessageQueueList::compact()Eugene Sandulenko
2013-09-06FULLPIPE: Bugfixes for StaticANIObject::startAnim()Eugene Sandulenko
2013-09-06FULLPIPE: Finish global_messageHandler3()Eugene Sandulenko
2013-09-06FULLPIPE: Fix formattingEugene Sandulenko
2013-09-06FULLPIPE: Implement StaticANIObject::show1()Eugene Sandulenko
2013-09-06FULLPIPE: More work on behaviors. Animations start to (buggy) work.Eugene Sandulenko
2013-09-06FULLPIPE: Fix crashEugene Sandulenko
2013-09-06FULLPIPE: Implement global_messageHandler4() and startAnim()Eugene Sandulenko
2013-09-06FULLPIPE: Implement global_messageHandler1()Eugene Sandulenko
2013-09-06FULLPIPE: Implement sceneHandler01()Eugene Sandulenko
2013-09-06FULLPIPE: Fix bug with lost picture palettesEugene Sandulenko
2013-09-06FULLPIPE: Implement MessageQueue::chain()Eugene Sandulenko
2013-09-06FULLPIPE: First phase of StaticANIObject::update() implementationEugene Sandulenko
2013-09-06FULLPIPE: Implemented main event handlerEugene Sandulenko
2013-09-06FULLPIPE: Started work on introEugene Sandulenko
2013-09-06FULLPIPE: Implement MessageQueue::sendNextCommand()Eugene Sandulenko
2013-09-06FULLPIPE: Unstubbed ExCommand::handleMessage()Eugene Sandulenko
2013-09-06FULLPIPE: Implemented FullpipeEngine::updateScreen()Eugene Sandulenko
2013-09-06FULLPIPE: Implemented CGameLoader::gotoScene()Eugene Sandulenko
2013-09-06FULLPIPE: Moved Messge class to messages.cppEugene Sandulenko
2013-09-06FULLPIPE: Rename messagequeue.* to messages.*Eugene Sandulenko