index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
fullpipe
/
module.mk
Age
Commit message (
Collapse
)
Author
2013-12-30
FULLPIPE: Plug scene14 in
Eugene Sandulenko
2013-12-29
FULLPIPE: Plug scene13 in
Eugene Sandulenko
2013-12-28
FULLPIPE: Plug scene24 in
Eugene Sandulenko
2013-12-25
FULLPIPE: Implement scene12_init()
Eugene Sandulenko
2013-12-24
FULLPIPE: Implement scene15_init()
Eugene Sandulenko
2013-12-24
FULLPIPE: Implement scene11_initScene()
Eugene Sandulenko
2013-12-21
FULLPIPE: Plug scene10 in
Eugene Sandulenko
2013-12-20
FULLPIPE: Make scene08_initScene() compilable
Eugene Sandulenko
2013-12-19
FULLPIPE: Implement scene07_initScene()
Eugene Sandulenko
2013-12-16
FULLPIPE: Implement scene06_initScene()
Eugene Sandulenko
2013-12-14
FULLPIPE: Started scene05 code
Eugene Sandulenko
2013-12-07
FULLPIPE: Add debug console.
D G Turner
2013-11-20
FULLPIPE: Started scene04 implementation
Eugene Sandulenko
2013-11-20
FULLPIPE: Moved sceneDbg to a separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move scene03 into separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move scene02 to separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move scene01 to separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move sceneIntro to separate file
Eugene Sandulenko
2013-11-20
FULLPIPE: Move message handlers into separate file
Eugene Sandulenko
2013-11-19
FULLPIPE: More work on scene02
Eugene Sandulenko
2013-09-06
FULLPIPE: Make engine conditionally compilable as dynamic plugin
Eugene Sandulenko
2013-09-06
FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement sceneHandler01()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implemented FullpipeEngine::updateScreen()
Eugene Sandulenko
2013-09-06
FULLPIPE: Moved all engine initialization functions to init.cpp
Eugene Sandulenko
2013-09-06
FULLPIPE: Rename messagequeue.* to messages.*
Eugene Sandulenko
2013-09-06
FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager
Eugene Sandulenko
2013-09-06
FULLPIPE: Initial stubs for input system
Eugene Sandulenko
2013-09-06
FULLPIPE: Further work on sceneSwitcher.
Eugene Sandulenko
Reduced header dependency. Put CGameLoader into separate files.
2013-09-06
FULLPIPE: Further work on sceneSwitcher()
Eugene Sandulenko
2013-09-06
FULLPIPE: Started sound loading
Eugene Sandulenko
2013-09-06
FULLPIPE: Continued work on scene loading
Eugene Sandulenko
2013-09-06
FULLPIPE: Continued work on Scene loading. Pictures
Eugene Sandulenko
2013-09-06
FULLPIPE: Further refactoring classes into separate files
Eugene Sandulenko
2013-09-06
FULLPIPE: Put all inventory-related classes into separate file
Eugene Sandulenko
2013-09-06
FULLPIPE: Split out motion-related classes
Eugene Sandulenko
2013-09-06
FULLPIPE: Added module.mk
Eugene Sandulenko
OOPS!