Age | Commit message (Collapse) | Author |
|
These are flagged by GCC if -Wswitch-default is enabled.
Also, do minor fixes for readability to switch statements.
|
|
|
|
Recent GCC versions complain if you memset() a class or struct that
contain non-POD data types. Get around that by either initializing
the object when created, or by adding a reset() method.
|
|
|
|
|
|
|
|
These appear to be default member-wise copy constructors or POD
constructors that zero all members. I suspect that quite a few
pointer-taking constructors are actually supposed to be
copy-constructors but since they don't all just do default
member-wise copies I do not feel confident in changing them without
verifying that there are not separate copy constructors in the
disassembly, and I don't have the database for this game.
|
|
|
|
and Sc2
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
MovGraph2::buildMovInfo1MessageQueue
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|