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path: root/engines/fullpipe/scenes.cpp
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2014-01-02FULLPIPE: Enable scene36. This completes the sceneEugene Sandulenko
2014-01-02FULLPIPE: Rename vars in scene36Eugene Sandulenko
2014-01-02FULLPIPE: Plug scene36 inEugene Sandulenko
2014-01-02FULLPIPE: Enable scene30. This completes the sceneEugene Sandulenko
2014-01-02FULLPIPE: Rename vars in scene30Eugene Sandulenko
2014-01-02FULLPIPE: Plug scene30 inEugene Sandulenko
2014-01-02FULLPIPE: Enable scene31. This completes the sceneEugene Sandulenko
2014-01-02FULLPIPE: Rename vars in scene31Eugene Sandulenko
2014-01-02FULLPIPE: Plug scene31 inEugene Sandulenko
2014-01-02FULLPIPE: Enable scene21. This completes the sceneEugene Sandulenko
2014-01-02FULLPIPE: Rename vars in scene21Eugene Sandulenko
2014-01-02FULLPIPE: Plug scene21 inEugene Sandulenko
2014-01-02FULLPIPE: Enable scene17. This completes the sceneEugene Sandulenko
2014-01-02FULLPIPE: More renames in scene17Eugene Sandulenko
2014-01-02FULLPIPE: Rename vars in scene17Eugene Sandulenko
2014-01-01FULLPIPE: Implement sceneHandler17()Eugene Sandulenko
2014-01-01FULLPIPE: Plug scene17 inEugene Sandulenko
2014-01-01FULLPIPE: Rename remaining vars in scene16. This completes the sceneEugene Sandulenko
2014-01-01FULLPIPE: Rename vars in scene16Eugene Sandulenko
2014-01-01FULLPIPE: Enable scene16Eugene Sandulenko
2014-01-01FULLPIPE: implement sceneHandler16()Eugene Sandulenko
2014-01-01FULLPIPE: Plug scene16 inEugene Sandulenko
2014-01-01FULLPIPE: Rename remaining vars in scene14. This completes the sceneEugene Sandulenko
2014-01-01FULLPIPE: More var renames in scene14Eugene Sandulenko
2014-01-01FULLPIPE: Rename scene14 variablesEugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_startArcade()Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14_manKickBall()Eugene Sandulenko
2013-12-31FULLPIPE: Fix out-of-bounds read.Eugene Sandulenko
2013-12-31FULLPIPE: Enable scene14Eugene Sandulenko
2013-12-31FULLPIPE: Implement sceneHandler14()Eugene Sandulenko
2013-12-30FULLPIPE: Plug scene14 inEugene Sandulenko
2013-12-30FULLPIPE: Give scene13 vars meaningful names. This completes the scene.Eugene Sandulenko
2013-12-29FULLPIPE: Enable scene13Eugene Sandulenko
2013-12-29FULLPIPE: Implement sceneHandler13()Eugene Sandulenko
2013-12-29FULLPIPE: Fix crash when jumping to an unknown sceneFilippos Karapetis
2013-12-29FULLPIPE: Plug scene13 inEugene Sandulenko
2013-12-28FULLPIPE: Correctly implement scene switching from command lineEugene Sandulenko
2013-12-28FULLPIPE: Complete scene24Eugene Sandulenko
2013-12-28FULLPIPE: Implement sceneHandler24()Eugene Sandulenko
2013-12-28FULLPIPE: Implement scene24_setPoolState()Eugene Sandulenko
2013-12-28FULLPIPE: Plug scene24 inEugene Sandulenko
2013-12-28FULLPIPE: Renames in scene11. This completes the sceneEugene Sandulenko
2013-12-28FULLPIPE: Rename variables in scene11Eugene Sandulenko
2013-12-27FULLPIPE: More code to scene11Eugene Sandulenko
2013-12-27FULLPIPE: Plug scene11 inEugene Sandulenko
2013-12-27FULLPIPE: More work on sceneHandler11()Eugene Sandulenko
2013-12-25FULLPIPE: Add a new debug command, "scene"Filippos Karapetis
This can be used to view the current scene, or teleport to another one
2013-12-25FULLPIPE: Catch unplugged scenesEugene Sandulenko
2013-12-25FULLPIPE: Plug scene12 inEugene Sandulenko
2013-12-25FULLPIPE: Implement scene12_init()Eugene Sandulenko