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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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scenes
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scene04.cpp
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Commit message (
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Author
2017-12-03
FULLPIPE: Renames in ExCommand
Eugene Sandulenko
2017-11-18
FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion ↵
Colin Snover
and Sc2
2017-11-18
FULLPIPE: Remove unnecessary and unsafe C-style casts
Colin Snover
2017-11-18
FULLPIPE: Remove unnecessary and illegal C-style casts
Colin Snover
2017-11-18
FULLPIPE: Fix leaks and unnecessary extra allocations in FullpipeEngine
Colin Snover
2017-11-18
FULLPIPE: Remove unnecessary extra allocation for RNG
Colin Snover
2017-11-18
FULLPIPE: Make dimensions/coordinate getters pure functions
Colin Snover
2016-12-10
FULLPIPE: Implement wide scene autoscrolling
Eugene Sandulenko
2016-11-30
FULLPIPE: Fix music looping in scene04. This completes this scene
Eugene Sandulenko
2016-11-29
FULLPIPE: Initial code for scene04 music
Eugene Sandulenko
2016-11-29
FULLPIPE: Fix sound in scene04
Eugene Sandulenko
2016-09-26
FULLPIPE: Assign unique number to objects in the scene, so they stay stable
Eugene Sandulenko
2016-09-23
FULLPIPE: Revert errorneous change
Eugene Sandulenko
2016-09-22
FULLPIPE: Remove debug leftover
Eugene Sandulenko
2016-09-22
FULLPIPE: Fix Kozyawkas not hanging in the air when jar is lifter in scene04
Eugene Sandulenko
2016-09-22
FULLPIPE: Added more debug output to scene04
Eugene Sandulenko
2016-09-17
FULLPIPE: Mass fix incorrect inhibitor flag
Retro-Junk
2016-09-05
FULLPIPE: Rename is GabeObject
Eugene Sandulenko
2016-09-04
FULLPIPE: Rename in ExCommand structure
Eugene Sandulenko
2016-09-04
FULLPIPE: Added debug output to scene04
Eugene Sandulenko
2016-09-04
JANITORIAL: Fix whitespaces
Eugene Sandulenko
2016-08-29
FULLPIPE: Scene04: Stop the Jar from levitating
Retro-Junk
2016-08-14
FULLPIPE: Mass renaming of AniHandler class
Eugene Sandulenko
2016-08-14
FULLPIPE: Rename various mgm variables to aniHandler
Eugene Sandulenko
2016-08-14
FULLPIPE: Rename MGM class to AniHandler
Eugene Sandulenko
2015-11-28
FULLPIPE: Fix cursor comparison
Eugene Sandulenko
2015-10-17
FULLPIPE: Rename some methods
Eugene Sandulenko
2015-01-02
FULLPIPE: Fix bug with unmovable jar in scene04
Eugene Sandulenko
2015-01-02
FULLPIPE: Fix bug with spring in scene04
Eugene Sandulenko
2014-06-10
FULLPIPE: Plug potential resource leak. CID 1208906
Eugene Sandulenko
2014-06-01
FULLPIPE: Rename class variable to avoid confusion
Eugene Sandulenko
2014-02-18
FULLPIPE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-16
FULLPIPE: Janitorial - Remove trailing spaces
Strangerke
2014-01-04
FULLPIPE: Proper use of copying consturctor for ExCommand
Eugene Sandulenko
2013-12-24
FULLPIPE: Implement scene11_initScene()
Eugene Sandulenko
2013-12-21
FULLPIPE: g_fullpipe -> g_fp for brevity
Eugene Sandulenko
2013-12-20
FULLPIPE: Remove explicit null check. CID 1138364
Eugene Sandulenko
2013-12-20
FULLPIPE: Fix explicit null dereference. CID 1138361
Eugene Sandulenko
2013-12-18
FULLPIPE: Implement sceneHandler06_mumsyBallTake()
Eugene Sandulenko
2013-12-14
FULLPIPE: Final renames in scene04
Eugene Sandulenko
2013-12-14
FULLPIPE: Renames in scene04
Eugene Sandulenko
2013-12-14
FULLPIPE: Add basic logic to sceneHandler04_stopSound(). This completes scene04
Eugene Sandulenko
2013-12-14
FULLPIPE: Some renames in MctlLadder
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_sub8()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly6()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly7()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly5()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly3()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_shootKozyawka()
Eugene Sandulenko
2013-12-13
FULLPIPE: Implement sceneHandler04_leaveScene()
Eugene Sandulenko
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