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path: root/engines/fullpipe/scenes/scene18and19.cpp
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2018-07-03FULLPIPE: Use degree conversion common math funcsDavid Fioramonti
Swapped out the #define ANGLE(X) function that did degrees to radians. I have made everything doubles in the angle calculation.
2017-11-18FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion ↵Colin Snover
and Sc2
2017-11-18FULLPIPE: Reduce chance of Scene leaks, remove unused SceneTag memberColin Snover
2017-11-18FULLPIPE: Remove unnecessary extra allocation for RNGColin Snover
2016-12-10FULLPIPE: Implement wide scene autoscrollingEugene Sandulenko
2016-09-17FULLPIPE: Mass fix incorrect inhibitor flagRetro-Junk
2016-09-04FULLPIPE: Rename in ExCommand structureEugene Sandulenko
2016-09-04JANITORIAL: Fix whitespacesEugene Sandulenko
2015-10-17FULLPIPE: Rename some methodsEugene Sandulenko
2014-03-18FULLPIPE: Code formattingEugene Sandulenko
2014-03-16FULLPIPE: Last renames in scene18and19. This completes the sceneEugene Sandulenko
2014-03-16FULLPIPE: Yet more renames in scene18 and 19Eugene Sandulenko
2014-03-16FULLPIPE: More vars renamed in scene18Eugene Sandulenko
2014-03-16FULLPIPE: More renames in scene18and19Eugene Sandulenko
2014-03-16FULLPIPE: Fix compiler warningEugene Sandulenko
2014-03-15FULLPIPE: Further work on scene18and19 renamesEugene Sandulenko
2014-03-14FULLPIPE: Further var renames in scene18and19Eugene Sandulenko
2014-03-13FULLPIPE: Some renames in scenes18 and 19Eugene Sandulenko
2014-03-12FULLPIPE: Fix warningEugene Sandulenko
2014-03-12FULLPIPE: Implement sceneHandler18_clickBoard()Eugene Sandulenko
2014-03-12FULLPIPE: Implement sceneHandler18_showManJumpTo()Eugene Sandulenko
2014-03-12FULLPIPE: Implement sceneHandler18and19_animateRiders()Eugene Sandulenko
2014-03-10FULLPIPE: Implement sceneHandler18and19_showGirlJump()Eugene Sandulenko
2014-03-10FULLPIPE: Implement sceneHandler18and19_showBoyJump()Eugene Sandulenko
2014-03-10FULLPIPE: Implement sceneHandler18and19_manStandArmchair()Eugene Sandulenko
2014-03-10FULLPIPE: Implement sceneHandler18and19_girlJumpTo()Eugene Sandulenko
2014-03-10FULLPIPE: Make angle arithmetics more readable in scene18/19Eugene Sandulenko
2014-03-10FULLPIPE: Implement sceneHandler18and19_drawRiders()Eugene Sandulenko
2014-03-09FULLPIPE: Implement sceneHandler18and19_showBoyJumpTo()Eugene Sandulenko
2014-03-08FULLPIPE: Implement sceneHandler18and19_showGirlJumpTo()Eugene Sandulenko
2014-03-06FULLPIPE: Implement sceneHandler19_updateNumRides()Eugene Sandulenko
2014-03-06FULLPIPE: Implement sceneHandler18and19_boyJumpTo()Eugene Sandulenko
2014-03-06FULLPIPE: Implement sceneHandler18and19_showManJump()Eugene Sandulenko
2014-03-05FULLPIPE: Implement sceneHandler19()Eugene Sandulenko
2014-03-05FULLPIPE: Implement sceneHandler18()Eugene Sandulenko
2014-03-04FULLPIPE: Implement scene18_setupSwingers()Eugene Sandulenko
2014-03-04FULLPIPE: Implement scene19_updateCursor()Eugene Sandulenko
2014-03-03FULLPIPE: Implement scene19_setSugarState()Eugene Sandulenko
2014-03-03FULLPIPE: Implement scene18_setupEntrance()Eugene Sandulenko
2014-03-03FULLPIPE: Implement true scene19_preload()Eugene Sandulenko
2014-03-03FULLPIPE: Implement scene19_preload()Eugene Sandulenko
2014-03-02FULLPIPE: Implement scene18_preload()Eugene Sandulenko
2014-03-01FULLPIPE: Implement scene18_initScene1()Eugene Sandulenko
2014-02-28FULLPIPE: Implement scene18_updateCursor()Eugene Sandulenko
2014-02-28FULLPIPE: Implement cene18_initScene2()Eugene Sandulenko
2014-02-26FULLPIPE: Implement scene19_initScene2()Eugene Sandulenko
2014-02-18FULLPIPE: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-10FULLPIPE: Implement preloadCallback()Eugene Sandulenko