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path: root/engines/fullpipe/scenes/scene26.cpp
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2016-12-11FULLPIPE: Workaround for cursor in scene26.Eugene Sandulenko
Fixes bug #9667
2016-10-01FULLPIPE: Scene26: Fix pool level validationRetro-Junk
2016-10-01FULLPIPE: Scene26: Fix valves interactionRetro-Junk
2016-09-05FULLPIPE: Rename is GabeObjectEugene Sandulenko
2016-09-04FULLPIPE: Rename in ExCommand structureEugene Sandulenko
2016-09-04JANITORIAL: Fix whitespacesEugene Sandulenko
2015-10-17FULLPIPE: Rename some methodsEugene Sandulenko
2014-02-18FULLPIPE: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-06FULLPIPE: Renames in scene26. This completes the sceneEugene Sandulenko
2014-01-06FULLPIPE: Implement sceneHandler26_animateVents()Eugene Sandulenko
2014-01-06FULLPIPE: Implement sceneHandler26_testVent()Eugene Sandulenko
2014-01-06FULLPIPE: Implement sceneHandler26_updatePool()Eugene Sandulenko
2014-01-06FULLPIPE: Implement sceneHandler26_showVent()Eugene Sandulenko
2014-01-06FULLPIPE: Implement sceneHandler26_clickVent()Eugene Sandulenko
2014-01-05FULLPIPE: Enable scene26Eugene Sandulenko
2014-01-05FULLPIPE: More code to scene26Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler26()Eugene Sandulenko
2014-01-05FULLPIPE: Implement scene26_updateCursor()Eugene Sandulenko
2014-01-05FULLPIPE: Initial code for scene26Eugene Sandulenko