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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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scenes
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scene28.cpp
Age
Commit message (
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Author
2017-11-18
FULLPIPE: Fix memory leaks, ownership issues with various point lists
Colin Snover
2017-11-18
FULLPIPE: Remove unnecessary extra allocation for RNG
Colin Snover
2016-12-10
FULLPIPE: Implement wide scene autoscrolling
Eugene Sandulenko
2016-10-01
FULLPIPE: Scene28: Fix flies priority
Retro-Junk
2016-09-17
FULLPIPE: Mass fix incorrect inhibitor flag
Retro-Junk
2016-09-15
FULLPIPE: Some renames in scene28
Eugene Sandulenko
2016-09-15
FULLPIPE: Fix navigation in scene28
Eugene Sandulenko
2016-09-15
FULLPIPE: Added debug info to scene28
Eugene Sandulenko
2016-09-05
FULLPIPE: Rename is GabeObject
Eugene Sandulenko
2016-09-04
FULLPIPE: Rename in ExCommand structure
Eugene Sandulenko
2015-10-17
FULLPIPE: Rename some methods
Eugene Sandulenko
2014-10-28
FULLPIPE: Remove trailing whitespace
Filippos Karapetis
2014-02-18
FULLPIPE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-07
FULLPIPE: Renames in scene28. This completes the scene
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler28_trySecondaryPers()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler28_turnOn2()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler28_makeFaces()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler28_startWork1()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler28_lift*Start()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler28_lift1ShowAfter()
Eugene Sandulenko
2014-01-07
FULLPIPE: Implement sceneHandler28_clickLift()
Eugene Sandulenko
2014-01-06
FULLPIPE: Add some code to scene28
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement sceneHandler28()
Eugene Sandulenko
2014-01-06
FULLPIPE: Implement scene28_updateCursor()
Eugene Sandulenko
2014-01-06
FULLPIPE: Plug scene28 in
Eugene Sandulenko
2014-01-06
FULLPIPE: Initial code for scene28
Eugene Sandulenko