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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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sound.h
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2017-03-24
Unify all string function parameters to be const Common::String &
Filippos Karapetis
Thanks to wjp for the suggestion
2017-03-22
FULLPIPE: Change genFileName() and loadFile() to use Common::String
Filippos Karapetis
2016-12-20
FULLPIPE: Remove unused variable
Filippos Karapetis
2016-09-08
FULLPIPE: Free _soundItems when SoundList is deleted
Torbjörn Andersson
2016-04-14
FULLPIPE: Reduce audio header dependencies
Ori Avtalion
2014-04-26
FULLPIPE: Implement SoundList::getSoundItemById()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement global_messageHandler_handleSound()
Eugene Sandulenko
2014-04-19
FULLPIPE: Implement ModalMainMenu::updateSoundVolume()
Eugene Sandulenko
2014-02-18
FULLPIPE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-08
FULLPIPE: Rest of destructor stubs
Eugene Sandulenko
2014-01-03
FULLPIPE: Add initial implementation of some sound-related functions
Filippos Karapetis
2013-10-01
FULLPIPE: Fix compilation with MSVC
Filippos Karapetis
Return a fake value for functions that are supposed to return a boolean value
2013-10-01
FULLPIPE: Fix compiler warnings (for good)
Eugene Sandulenko
2013-09-20
FULLPIPE: Remove unused class variable. CID 1063185
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler2()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler1()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement sceneHandler01()
Eugene Sandulenko
2013-09-06
FULLPIPE: Further work on sceneSwitcher.
Eugene Sandulenko
Reduced header dependency. Put CGameLoader into separate files.
2013-09-06
FULLPIPE: Finished sound loading
Eugene Sandulenko