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path: root/engines/fullpipe/statics.cpp
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2014-10-28FULLPIPE: Remove trailing whitespaceFilippos Karapetis
2014-06-19FULLPIPE: Draw transparent surfacesEugene Sandulenko
2014-06-17FULLPIPE: Fix crash in scene34. Now it is rendered properlyEugene Sandulenko
2014-06-17FULLPIPE: Cleanup gfx codeEugene Sandulenko
2014-06-08FULLPIPE: Fix lockup on game startEugene Sandulenko
2014-06-06FULLPIPE: Fix binary logic. CID 1216221Eugene Sandulenko
2014-06-02FULLPIPE: Add missing parameter to Movement::calcSomeXY()Eugene Sandulenko
2014-05-14FULLPIPE: Pushed noisy debug message deeperEugene Sandulenko
2014-05-14FULLPIPE: Fix crash in Movement destructorEugene Sandulenko
2014-05-02FULLPIPE: Implement StaticANIObject::~StaticANIObject()Eugene Sandulenko
2014-05-02FULLPIPE: Implement Statics::init()Eugene Sandulenko
2014-05-02FULLPIPE: Removed PtrList usage in statics.cppEugene Sandulenko
2014-05-02FULLPIPE: Implement Movement::~Movement()Eugene Sandulenko
2014-04-27FULLPIPE: Implement StaticANIObject::calcStepLen()Eugene Sandulenko
2014-04-25FULLPIPE: Implement StaticANIObject::changeStatics1()Eugene Sandulenko
2014-04-16FULLPIPE: Fix GCC warningTorbjörn Andersson
I assume that the purpose of realloc() here is to increase the _points memory area, but it's not guaranteed that the new block will start at the same address as the old one.
2014-04-13FULLPIPE: Implement StepArray::insertPoints()Eugene Sandulenko
2014-04-13FULLPIPE: Implement StaticANIObject::startAnimSteps()Eugene Sandulenko
2014-04-13FULLPIPE: Implement StaticANIObject::show2()Eugene Sandulenko
2014-04-11FULLPIPE: Implement StaticANIObject::startMQIfIdle()Eugene Sandulenko
2014-03-03FULLPIPE: Implement scene19_preload()Eugene Sandulenko
2014-03-02FULLPIPE: Implement scene18_preload()Eugene Sandulenko
2014-02-18FULLPIPE: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-12FULLPIPE: Implement Movement::freePixelData()Eugene Sandulenko
2014-01-12FULLPIPE: Implement StaticANIObject::preloadMovements()Eugene Sandulenko
2014-01-12FULLPIPE: Implement StaticANIObject::adjustSomeXY()Eugene Sandulenko
2014-01-12FULLPIPE: Implement StaticANIObject::calcNextStep()Eugene Sandulenko
2014-01-10FULLPIPE: Implement preloadCallback()Eugene Sandulenko
2014-01-08FULLPIPE: Rest of destructor stubsEugene Sandulenko
2014-01-05FULLPIPE: Implement StaticANIObject::restartMessageQueue()Eugene Sandulenko
2014-01-05FULLPIPE: Implement sceneHandler25_sub01()Eugene Sandulenko
2014-01-05FULLPIPE: More code to scene23Eugene Sandulenko
2014-01-05FULLPIPE: Implement Movement::countPhasesWithFlag()Eugene Sandulenko
2014-01-04FULLPIPE: Proper use of copying consturctor for ExCommandEugene Sandulenko
2014-01-04FULLPIPE: More code to ExCommand classEugene Sandulenko
2014-01-04FULLPIPE: Complete MovGraph2::genMovement()Eugene Sandulenko
2013-12-21FULLPIPE: g_fullpipe -> g_fp for brevityEugene Sandulenko
2013-12-11FULLPIPE: Implement StaticANIObject::changeStatics2()Eugene Sandulenko
2013-12-11FULLPIPE: Add calls to callback1 in Movement::gotoNextFrame()Eugene Sandulenko
2013-12-09FULLPIPE: Rearrange debug outputEugene Sandulenko
2013-11-29FULLPIPE: Fix warningEugene Sandulenko
2013-11-29FULLPIPE: Fix crash at scene04 startEugene Sandulenko
2013-11-20FULLPIPE: Change data type in Movement memberEugene Sandulenko
2013-11-10FULLPIPE: Class initialization. CID 1063190Eugene Sandulenko
2013-11-06FULLPIPE: Implement another Movement class copy constructor.Eugene Sandulenko
2013-10-27FULLPIPE: Implement StaticANIObject::getSomeXY()Eugene Sandulenko
2013-10-25FULLPIPE: Implement StaticANIObject::updateStepPos()Eugene Sandulenko
2013-09-28FULLPIPE: Implement Movement::calcSomeXY()Eugene Sandulenko
2013-09-28FULLPIPE: Implement MovGraph2::initDirections()Eugene Sandulenko
2013-09-22FULLPIPE: Fix uninitialized class variablesEugene Sandulenko