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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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fullpipe
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statics.cpp
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Author
2013-11-10
FULLPIPE: Class initialization. CID 1063190
Eugene Sandulenko
2013-11-06
FULLPIPE: Implement another Movement class copy constructor.
Eugene Sandulenko
2013-10-27
FULLPIPE: Implement StaticANIObject::getSomeXY()
Eugene Sandulenko
2013-10-25
FULLPIPE: Implement StaticANIObject::updateStepPos()
Eugene Sandulenko
2013-09-28
FULLPIPE: Implement Movement::calcSomeXY()
Eugene Sandulenko
2013-09-28
FULLPIPE: Implement MovGraph2::initDirections()
Eugene Sandulenko
2013-09-22
FULLPIPE: Fix uninitialized class variables
Eugene Sandulenko
2013-09-22
FULLPIPE: Fix stupid c/p error. CID 1063216
Eugene Sandulenko
2013-09-18
FULLPIPE: CGameVar -> GameVar
Eugene Sandulenko
2013-09-18
FULLPIPE: CStepArray -> StepArray
Eugene Sandulenko
2013-09-15
FULLPIPE: Added few destructors.
Eugene Sandulenko
2013-09-14
FULLPIPE: Fix condition. CID 1063217
Eugene Sandulenko
2013-09-08
FULLPIPE: Implement CInteractionController::handleInteraction()
Eugene Sandulenko
2013-09-06
FULLPIPE: Whitespace fix
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement GameObject::canInteractAny()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement StaticANIObject::setSpeed()
Eugene Sandulenko
2013-09-06
FULLPIPE: Bugfix shadow drawing
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement Shadows::initMovement()
Eugene Sandulenko
2013-09-06
FULLPIPE: Remove rdundant debug output
Eugene Sandulenko
2013-09-06
FULLPIPE: WIP debug output
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix long standing bug with animation
Eugene Sandulenko
2013-09-06
FULLPIPE: Remove redundant debug info
Eugene Sandulenko
2013-09-06
FULLPIPE: Some WIP debugging
Eugene Sandulenko
2013-09-06
FULLPIPE: Implemented setAlpha() functions
Eugene Sandulenko
2013-09-06
FULLPIPE: Added more debug output
Eugene Sandulenko
2013-09-06
FULLPIPE: Bugfixes to StaticANIObject::update()
Eugene Sandulenko
2013-09-06
FULLPIPE: Fixed several unitialized members as pointed by Coverity
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix bugs in Movement::updateCurrDynamicPhase()
Eugene Sandulenko
2013-09-06
FULLPIPE: Bugfixes for StaticANIObject::startAnim()
Eugene Sandulenko
2013-09-06
FULLPIPE: More *AtPos functions
Eugene Sandulenko
2013-09-06
FULLPIPE: Finish global_messageHandler3()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon()
Eugene Sandulenko
2013-09-06
FULLPIPE: Bugfix StaticANIObject::stopAnim_maybe()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement StaticANIObject::show1()
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix number of bugs found by Coverity
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler2()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement Picture::isPointInside()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement StaticANIObject::stopAnim_maybe()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement Movement::draw()
Eugene Sandulenko
2013-09-06
FULLPIPE: More work on behaviors. Animations start to (buggy) work.
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement BehaviorEntry
Eugene Sandulenko
2013-09-06
FULLPIPE: Rename base class variables to avoid ambigiuity
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler4() and startAnim()
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix bug with lost picture palettes
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement MessageQueue::chain()
Eugene Sandulenko
2013-09-06
FULLPIPE: First phase of StaticANIObject::update() implementation
Eugene Sandulenko
2013-09-06
FULLPIPE: Attempt to fix crash on SC_1 startup. Domino is missing
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement copy constructor for StaticANIObject
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement CGameLoader::applyPicAniInfos()
Eugene Sandulenko
2013-09-06
FULLPIPE: Fix Movement::gotoLastFrame()
Eugene Sandulenko
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