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trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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statics.h
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2017-03-24
Unify all string function parameters to be const Common::String &
Filippos Karapetis
Thanks to wjp for the suggestion
2017-03-22
FULLPIPE: Change more object-related functions to use Common::String
Filippos Karapetis
2017-03-22
FULLPIPE: Change _staticsName to be a Common::String
Filippos Karapetis
2016-09-21
FULLPIPE: Added more debug output to scene09. Clarified pixel data type.
Eugene Sandulenko
2016-09-07
FULLPIPE: Added and using StaticANIObject::isPixelHitAtPos()
Eugene Sandulenko
2016-09-07
FULLPIPE: Further work on the hangers in scene09
Eugene Sandulenko
2014-06-02
FULLPIPE: Add missing parameter to Movement::calcSomeXY()
Eugene Sandulenko
2014-05-02
FULLPIPE: Implement Statics::init()
Eugene Sandulenko
2014-05-02
FULLPIPE: Removed PtrList usage in statics.cpp
Eugene Sandulenko
2014-04-27
FULLPIPE: Implement StaticANIObject::calcStepLen()
Eugene Sandulenko
2014-04-25
FULLPIPE: Implement StaticANIObject::changeStatics1()
Eugene Sandulenko
2014-04-13
FULLPIPE: Implement StaticANIObject::startAnimSteps()
Eugene Sandulenko
2014-03-02
FULLPIPE: Implement scene18_preload()
Eugene Sandulenko
2014-02-18
FULLPIPE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-12
FULLPIPE: Implement StaticANIObject::preloadMovements()
Eugene Sandulenko
2014-01-12
FULLPIPE: Implement StaticANIObject::calcNextStep()
Eugene Sandulenko
2014-01-11
FULLPIPE: Implement MovTable destructor
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement preloadCallback()
Eugene Sandulenko
2014-01-08
FULLPIPE: Rest of destructor stubs
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_sub01()
Eugene Sandulenko
2014-01-05
FULLPIPE: More code to scene23
Eugene Sandulenko
2014-01-04
FULLPIPE: Complete MovGraph2::genMovement()
Eugene Sandulenko
2013-12-11
FULLPIPE: Add calls to callback1 in Movement::gotoNextFrame()
Eugene Sandulenko
2013-11-20
FULLPIPE: Change data type in Movement member
Eugene Sandulenko
2013-10-27
FULLPIPE: Implement StaticANIObject::getSomeXY()
Eugene Sandulenko
2013-10-25
FULLPIPE: Implement StaticANIObject::updateStepPos()
Eugene Sandulenko
2013-09-28
FULLPIPE: Implement MovGraph2::initDirections()
Eugene Sandulenko
2013-09-18
FULLPIPE: CStepArray -> StepArray
Eugene Sandulenko
2013-09-18
FULLPIPE: CPtrList -> PtrList
Eugene Sandulenko
2013-09-15
FULLPIPE: Added few destructors.
Eugene Sandulenko
2013-09-08
FULLPIPE: Implement CInteractionController::handleInteraction()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement Shadows::initMovement()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implemented setAlpha() functions
Eugene Sandulenko
2013-09-06
FULLPIPE: Fixed several unitialized members as pointed by Coverity
Eugene Sandulenko
2013-09-06
FULLPIPE: More *AtPos functions
Eugene Sandulenko
2013-09-06
FULLPIPE: Finish global_messageHandler3()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler2()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement BehaviorEntry
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler4() and startAnim()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement global_messageHandler1()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement MessageQueue::chain()
Eugene Sandulenko
2013-09-06
FULLPIPE: First phase of StaticANIObject::update() implementation
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement copy constructor for StaticANIObject
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement CGameLoader::applyPicAniInfos()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement Movement::gotoNextFrame()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement Movement::gotoLastFrame() and ↵
Eugene Sandulenko
Movement::setDynamicPhaseIndex()
2013-09-06
FULLPIPE: Implement Movement::initStatics()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implemented FullpipeEngine::updateScreen()
Eugene Sandulenko
2013-09-06
FULLPIPE: Implement StaticANIObject::draw()
Eugene Sandulenko
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