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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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Author
2016-09-04
FULLPIPE: Clarify field data type in PicAniInfo
Eugene Sandulenko
2016-09-04
FULLPIPE: Implement GameLoader::saveScenePicAniInfos(). Now object states ↵
Eugene Sandulenko
are restored
2016-08-31
FULLPIPE: Remove redundant type cast
Eugene Sandulenko
2016-08-31
FULLPIPE: Fix warning
Eugene Sandulenko
2016-08-31
FULLPIPE: Fix incorrect code path in StaticANIObject::update
Retro-Junk
2016-08-31
FULLPIPE: Fixed Behaviour methods
Eugene Sandulenko
2016-08-31
FULLPIPE: Added more debugging to scene03
Eugene Sandulenko
2016-08-31
FULLPIPE: Fix mismatched malloc/free
Eugene Sandulenko
2016-08-30
FULLPIPE: Fix length calculation in AniHandler::getNumCycles
Retro-Junk
2016-08-30
FULLPIPE: Fix jumping on Map
Eugene Sandulenko
2016-08-29
FULLPIPE: Fix arithmetics in MovGraph::putToLink
Retro-Junk
2016-08-29
FULLPIPE: Fix few bugs in Map code
Eugene Sandulenko
2016-08-29
FULLPIPE: More signed reads
Eugene Sandulenko
2016-08-29
FULLPIPE: Read signed values where potentially negative values could appear
Eugene Sandulenko
2016-08-29
FULLPIPE: Hid noisy pointless warning
Eugene Sandulenko
2016-08-29
FULLPIPE: Fix parent variable overwrite in MctlLadder::initMovement
Retro-Junk
2016-08-29
FULLPIPE: Fix condition check in StaticANIObject::update
Retro-Junk
2016-08-29
FULLPIPE: Scene04: Stop the Jar from levitating
Retro-Junk
2016-08-29
FULLPIPE: Initialize struct at construction.
Eugene Sandulenko
Thanks to eriktorbjorn for valgrind logs.
2016-08-29
FULLPIPE: Improved Behavior debugging
Eugene Sandulenko
2016-08-29
FULLPIPE: Remove obsolete warning
Eugene Sandulenko
2016-08-28
FULLPIPE: Fix priority check in Scene::getStaticANIObjectAtPos
Retro-Junk
2016-08-28
FULLPIPE: Fix alpha mask in Bitmap::isPixelHitAtPos
Retro-Junk
2016-08-28
FULLPIPE: Avoid buffer overwrite
Eugene Sandulenko
2016-08-28
FULLPIPE: More debug info for behaviors
Eugene Sandulenko
2016-08-28
FULLPIPE: Added debugging to scene3
Eugene Sandulenko
2016-08-28
FULLPIPE: Fix inventory items rebuilding
Eugene Sandulenko
2016-08-28
FULLPIPE: Implement Inventory2::removeItem()
Eugene Sandulenko
2016-08-26
FULLPIPE: Make elevators actually work
Retro-Junk
2016-08-25
FULLPIPE: Another fix to gotoLastFrame()
Eugene Sandulenko
2016-08-25
FULLPIPE: Fix gotoLastFrame() implementation
Eugene Sandulenko
2016-08-25
FULLPIPE: Fix array allocation in StepArray::insertPoints
Retro-Junk
2016-08-25
FULLPIPE: Fix if() condition
Eugene Sandulenko
2016-08-25
FULLPIPE: Restore original tangled logic in stopAnim_maybe
Eugene Sandulenko
The compiler was super-optimizing there, and my initial untangling was incorrect. Restoring it with nasty goto's and will fix it later once we have enough test cases.
2016-08-24
FULLPIPE: Fix direction calculation in MctlGraph::getLinkDir
Retro-Junk
2016-08-22
FULLPIPE: Inverse search mode behavior in MctlGraph::getHitNode
Retro-Junk
2016-08-22
FULLPIPE: Fix always false condition check in MctlGraph::generateList
Retro-Junk
2016-08-20
FULLPIPE: Fix getCurrPoint(). Now Dude walks almost perfectly. Kudos to wanwan
Eugene Sandulenko
2016-08-19
FULLPIPE: Let the bitmaps flip twice
Eugene Sandulenko
2016-08-19
FULLPIPE: Fix flipVertical too
Eugene Sandulenko
2016-08-19
FULLPIPE: Fix Bitmap flipping code. Thanks to wanwan
Eugene Sandulenko
2016-08-18
FULLPIPE: Fix index overflow in StepArray::gotoNextPoint
Retro-Junk
2016-08-15
FULLPIPE: Remove copy/paste leftover
Eugene Sandulenko
2016-08-14
FULLPIPE: Rename MctlGraph substructures
Eugene Sandulenko
2016-08-14
FULLPIPE: Renamed MctlGraph class methods
Eugene Sandulenko
2016-08-14
FULLPIPE: Rename MovGraph2 to MctlGraph
Eugene Sandulenko
2016-08-14
FULLPIPE: Rearrange code and fix flags initalization in ↵
Retro-Junk
MovGraph2::buildMovInfo1MessageQueue
2016-08-14
FULLPIPE: Add missing list purge in MovGraph2::findMinPath
Retro-Junk
2016-08-14
FULLPIPE: Renamed rest of the AniHandler class methods
Eugene Sandulenko
2016-08-14
FULLPIPE: Further renames in AniHandler class
Eugene Sandulenko
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