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AgeCommit message (Expand)Author
2013-12-18FULLPIPE: Implement sceneHandler06_sub08() and sceneHandler06_sub10()Eugene Sandulenko
2013-12-18FULLPIPE: Implement sceneHandler06_sub03()Eugene Sandulenko
2013-12-18FULLPIPE: Implement sceneHandler06_sub05()Eugene Sandulenko
2013-12-18FULLPIPE: Fix compiler warningsEugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_sub04()Eugene Sandulenko
2013-12-17FULLPIPE: More code to scene06Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_throwBall()Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_takeBall()Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_spinHandle()Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_showNextBall()Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_buttonPush()Eugene Sandulenko
2013-12-17FULLPIPE: More code to scene06Eugene Sandulenko
2013-12-17FULLPIPE: Implement sceneHandler06_enableDrops()Eugene Sandulenko
2013-12-16FULLPIPE: Implement scene06_updateCursor()Eugene Sandulenko
2013-12-16FULLPIPE: Enable scene06Eugene Sandulenko
2013-12-16FULLPIPE: Implement scene06_initMumsy()Eugene Sandulenko
2013-12-16FULLPIPE: Implement sceneHandler06()Eugene Sandulenko
2013-12-16FULLPIPE: Fix off-by-one error when checking valid 'idx'Torbjörn Andersson
2013-12-16FULLPIPE: Implement FullpipeEngine::setArcadeOverlay()Eugene Sandulenko
2013-12-16FULLPIPE: Rearrange arcade-related functionsEugene Sandulenko
2013-12-16FULLPIPE: Implement scene06_initScene()Eugene Sandulenko
2013-12-15FULLPIPE: Fix warningEugene Sandulenko
2013-12-15FULLPIPE: Fix indentationEugene Sandulenko
2013-12-15FULLPIPE: Implement sceneHandler05_genFlies(). This completes the sceneEugene Sandulenko
2013-12-15FULLPIPE: Renames in scene05Eugene Sandulenko
2013-12-15FULLPIPE: Implement sceneHandler05_testHatch()Eugene Sandulenko
2013-12-15FULLPIPE: Implement void sceneHandler05_handleUp() and void sceneHandler05_ha...Eugene Sandulenko
2013-12-15FULLPIPE: Implement sceneHandler05_makeWackoFeedback()Eugene Sandulenko
2013-12-15FULLPIPE: Implement sceneHandler05_makeManFlight()Eugene Sandulenko
2013-12-15FULLPIPE: Implement MGM::getPoint()Eugene Sandulenko
2013-12-15FULLPIPE: Implement MctlLadder::method34()Eugene Sandulenko
2013-12-15FULLPIPE: Implemented several destructorsEugene Sandulenko
2013-12-14FULLPIPE: Implement sceneHandler05_showHandle() and sceneHandler05_hideHandle()Eugene Sandulenko
2013-12-14FULLPIPE: Started scene05 codeEugene Sandulenko
2013-12-14FULLPIPE: Final renames in scene04Eugene Sandulenko
2013-12-14FULLPIPE: Renames in scene04Eugene Sandulenko
2013-12-14FULLPIPE: Add basic logic to sceneHandler04_stopSound(). This completes scene04Eugene Sandulenko
2013-12-14FULLPIPE: Some renames in MctlLadderEugene Sandulenko
2013-12-14FULLPIPE: Implement sceneHandler04_sub8()Eugene Sandulenko
2013-12-14FULLPIPE: Implement sceneHandler04_kozFly6()Eugene Sandulenko
2013-12-14FULLPIPE: Implement sceneHandler04_kozFly7()Eugene Sandulenko
2013-12-14FULLPIPE: Implement sceneHandler04_kozFly5()Eugene Sandulenko
2013-12-14FULLPIPE: Implement sceneHandler04_kozFly3()Eugene Sandulenko
2013-12-14FULLPIPE: Implement sceneHandler04_shootKozyawka()Eugene Sandulenko
2013-12-13FULLPIPE: Implement sceneHandler04_leaveScene()Eugene Sandulenko
2013-12-13FULLPIPE: Add a FIXME regarding buildMovInfo1SubItems()Filippos Karapetis
2013-12-13FULLPIPE: Fix crash in MessageQueue::calcDuration(). Some cleanupFilippos Karapetis
2013-12-12FULLPIPE: Renames in scene04Eugene Sandulenko
2013-12-12FULLPIPE: Implement sceneHandler04_gotoLadder()Eugene Sandulenko
2013-12-12FULLPIPE: Implement sceneHandler04_walkClimbLadder() and sceneHandler04_downL...Eugene Sandulenko