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path: root/engines/gargoyle/events.cpp
AgeCommit message (Expand)Author
2018-12-08GLK: astyle formattingdreammaster
2018-12-08GLK: Add GLK timer intervalsPaul Gilbert
2018-12-08GLK: Merge Clipboard and WindowMask into a new Selection classPaul Gilbert
2018-12-08GLK: Fix selection area getting removed when mouse button was releasedPaul Gilbert
2018-12-08GLK: Text selection highlighting is now workingPaul Gilbert
2018-12-08GLK: Fix display of mouse cursorPaul Gilbert
2018-12-08GLK: In progress adding mouse cursorsPaul Gilbert
2018-12-08GLK: Fix refreshing grid windows when text is changedPaul Gilbert
2018-12-08GLK: Prompt for keypress when game is exitedPaul Gilbert
2018-12-08GLK: Fix processing input after Enter is pressedPaul Gilbert
2018-12-08GLK: Change key handle if block to a switch statementPaul Gilbert
2018-12-08GLK: Add game frames to actually render the screenPaul Gilbert
2018-12-08GLK: Changes of NULL to nullptrPaul Gilbert
2018-12-08GLK: Converted fillRect to use a Rect to specify boundsPaul Gilbert
2018-12-08GLK: SCOTT: Exit game when ScummVM is closedPaul Gilbert
2018-12-08GLK: Handle more user eventsPaul Gilbert
2018-12-08GLK: Logic for keypress event handlingPaul Gilbert
2018-12-08GLK: Beginnings of event handlingPaul Gilbert
2018-12-08GLK: Added input window focus, and cleanup of event method stubsPaul Gilbert
2018-12-08GLK: Added TextGridWindow methods and supportPaul Gilbert
2018-12-08GLK: Start of window character outputPaul Gilbert
2018-12-08GLK: Add stub classes for sub-engine componentsPaul Gilbert