index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
gargoyle
/
events.cpp
Age
Commit message (
Expand
)
Author
2018-12-08
GLK: astyle formatting
dreammaster
2018-12-08
GLK: Add GLK timer intervals
Paul Gilbert
2018-12-08
GLK: Merge Clipboard and WindowMask into a new Selection class
Paul Gilbert
2018-12-08
GLK: Fix selection area getting removed when mouse button was released
Paul Gilbert
2018-12-08
GLK: Text selection highlighting is now working
Paul Gilbert
2018-12-08
GLK: Fix display of mouse cursor
Paul Gilbert
2018-12-08
GLK: In progress adding mouse cursors
Paul Gilbert
2018-12-08
GLK: Fix refreshing grid windows when text is changed
Paul Gilbert
2018-12-08
GLK: Prompt for keypress when game is exited
Paul Gilbert
2018-12-08
GLK: Fix processing input after Enter is pressed
Paul Gilbert
2018-12-08
GLK: Change key handle if block to a switch statement
Paul Gilbert
2018-12-08
GLK: Add game frames to actually render the screen
Paul Gilbert
2018-12-08
GLK: Changes of NULL to nullptr
Paul Gilbert
2018-12-08
GLK: Converted fillRect to use a Rect to specify bounds
Paul Gilbert
2018-12-08
GLK: SCOTT: Exit game when ScummVM is closed
Paul Gilbert
2018-12-08
GLK: Handle more user events
Paul Gilbert
2018-12-08
GLK: Logic for keypress event handling
Paul Gilbert
2018-12-08
GLK: Beginnings of event handling
Paul Gilbert
2018-12-08
GLK: Added input window focus, and cleanup of event method stubs
Paul Gilbert
2018-12-08
GLK: Added TextGridWindow methods and support
Paul Gilbert
2018-12-08
GLK: Start of window character output
Paul Gilbert
2018-12-08
GLK: Add stub classes for sub-engine components
Paul Gilbert