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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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advsys
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Author
2019-11-17
GLK: ADVSYS: Cleanup
Paul Gilbert
2019-07-14
GLK: ADVSYS: Change detections list to use common GlkDetectionEntry
Paul Gilbert
2019-07-06
GLK: Change other sub-engines to use GlkDetectedGame
Paul Gilbert
2019-06-23
GLK: Show unknown variant dialog for unknown detection entries
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix Coverity warnings
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix restoring games in-game
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix inputs with indirect objects
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix actions using OP_SEND
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fixes for get action
Paul Gilbert
2019-06-16
GLK: ADVSYS: Do a look action after loading a savegame from launcher
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix savegame area setup
Paul Gilbert
2019-06-16
GLK: ADVSYS: Save/load fixes
Paul Gilbert
2019-06-16
GLK: Further changeover of sub-engines to use new savegame code
Paul Gilbert
2019-06-15
GLK: ADVSYS: Fix variable range checks
Paul Gilbert
2019-06-15
GLK: ADVSYS: Added code for loading savegames from launcher
Paul Gilbert
2019-06-15
GLK: ADVSYS: Input line processing fixes
Paul Gilbert
2019-06-14
GLK: ADVSYS: Fix parsing input words
Paul Gilbert
2019-06-14
GLK: ADVSYS: Tweak debug line, added input line prompt character
Paul Gilbert
2019-06-14
GLK: ADVSYS: Script interpreter fixes
Paul Gilbert
2019-06-13
GLK: ADVSYS: Fix data reads from gamefile
Paul Gilbert
2019-06-13
GLK: ADVSYS: Initialization fixes
Paul Gilbert
2019-06-13
GLK: ADVSYS: Added readLine method
Paul Gilbert
2019-06-12
GLK: ADVSYS: Added singleAction method
Paul Gilbert
2019-06-12
GLK: ADVSYS: Remainder of parseInput method
Paul Gilbert
2019-06-12
GLK: ADVSYS: Noun/adjectives setup and getNoun method
Paul Gilbert
2019-06-12
GLK: ADVSYS: In progress implementing input line parser
Paul Gilbert
2019-06-12
GLK: ADVSYS: Added input line split up and tokenizing
Paul Gilbert
2019-06-12
GLK: ADVSYS: Remaining opcode implementations
Paul Gilbert
2019-06-10
GLK: ADVSYS: Created dedicated function pointer class, cleanup method opcodes
Paul Gilbert
2019-06-10
GLK: ADVSYS: More opcodes
Paul Gilbert
2019-06-10
GLK: ADVSYS: Subroutine call & return opcodes
Paul Gilbert
2019-06-10
GLK: ADVSYS: String printing
Paul Gilbert
2019-06-10
GLK: ADVSYS: Adding opcodes and message decoding
Paul Gilbert
2019-06-09
GLK: ADVSYS: Formatting fixes
dreammaster
2019-06-09
GLK: ADVSYS: Implementing VM opcodes
Paul Gilbert
2019-06-09
GLK: ADVSYS: Add overall script execution method
Paul Gilbert
2019-06-09
GLK: ADVSYS: Main game loop
Paul Gilbert
2019-06-09
GLK: ADVSYS: Adding game data access methods
Paul Gilbert
2019-06-09
GLK: ADVSYS: Save area and variable code
Paul Gilbert
2019-06-09
GLK: ADVSYS: Setting up resident data and pointers
Paul Gilbert
2019-06-09
GLK: ADVSYS: Loading of game data
Paul Gilbert
2019-06-09
GLK: ADVSYS: Basic initialization and header loading in-game
Paul Gilbert
2019-06-09
GLK: ADVSYS: Added game heder reading and detections
Paul Gilbert
2019-06-09
GLK: ADVSYS: Engine skeleton
Paul Gilbert