Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-10 | GLK: ADVSYS: String printing | Paul Gilbert | |
2019-06-10 | GLK: ADVSYS: Adding opcodes and message decoding | Paul Gilbert | |
2019-06-09 | GLK: ADVSYS: Formatting fixes | dreammaster | |
2019-06-09 | GLK: ADVSYS: Implementing VM opcodes | Paul Gilbert | |
2019-06-09 | GLK: ADVSYS: Add overall script execution method | Paul Gilbert | |
2019-06-09 | GLK: ADVSYS: Main game loop | Paul Gilbert | |
2019-06-09 | GLK: ADVSYS: Adding game data access methods | Paul Gilbert | |
2019-06-09 | GLK: ADVSYS: Save area and variable code | Paul Gilbert | |
2019-06-09 | GLK: ADVSYS: Setting up resident data and pointers | Paul Gilbert | |
2019-06-09 | GLK: ADVSYS: Loading of game data | Paul Gilbert | |
2019-06-09 | GLK: ADVSYS: Basic initialization and header loading in-game | Paul Gilbert | |
2019-06-09 | GLK: ADVSYS: Added game heder reading and detections | Paul Gilbert | |
2019-06-09 | GLK: ADVSYS: Engine skeleton | Paul Gilbert | |