Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-29 | GLK: Changing ScummGlk engine name to Glk | Paul Gilbert | |
Calling the engine a different name than it's namespace was just causing confusion. Better to simply call it Glk, even if it will be both the underlying API as well as the overall engine name | |||
2019-09-25 | GLK: ADRIFT: Added Italian detection | Paul Gilbert | |
2019-07-24 | GLK: Fixing some gcc 8 warnings | Paul Gilbert | |
2019-07-11 | GLK: TADS2: Add detection entries for remaining games | Paul Gilbert | |
2019-07-09 | GLK: TADS2: Added Adventions detection entries | Paul Gilbert | |
2019-07-09 | GLK: TADS2: Move detection entry structure into Glk base namespace | Paul Gilbert | |
2019-07-06 | GLK: ALAN3: Fix gcc errors | Paul Gilbert | |
2019-07-06 | GLK: ALAN3: Create GlkDetectedGame base class for simplifying detections | Paul Gilbert | |
2018-12-31 | GLK: Standardizing on a common GameDescriptor class for detectors | Paul Gilbert | |
2018-12-31 | GLK: Move GlkMetaEngine declaration into a new header file | Paul Gilbert | |