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path: root/engines/glk/frotz/processor.cpp
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2019-08-16GLK: FROTZ: Properly implement os_char_widthPaul Gilbert
This fixes a memory corruption in the Arthur startup
2019-08-16GLK: FROTZ: Proper pixel precision for V5+Paul Gilbert
2019-03-12GLK: FROTZ: Move remainder of font/style logic into WindowPaul Gilbert
2019-02-21GLK: FROTZ: Disable typographic niceties for Beyond Zork fontTorbjörn Andersson
The Beyond Zork graphics font doesn't support Unicode, so allowing it to convert things like straight quotes into curly ones can cause ScummVM to crash. Disable these conversions while the Beyond Zork graphics font is used to avoid that. This fixes bug #10865.
2019-02-16GLK: FROTZ: Properly set window colorsPaul Gilbert
2019-02-10GLK: FROTZ: Fixes for saving and restoring in V6 gamesPaul Gilbert
2019-01-01GLK: FROTZ: Cleanup of incorrect namespace commentsPaul Gilbert
2018-12-18JANITORIAL: Whitespace fixesEugene Sandulenko
2018-12-13GLK: FROTZ: Fix Visual Studio warnings about packing alignmentPaul Gilbert
They were really bugging me, so I've changed the fixed size opcode arrays to Common::Array, which fixes the warnings
2018-12-08GLK: FROTZ: Add sound playing codePaul Gilbert
2018-12-08GLK: FROTZ: Add all the new V6 methods, commented out until I can fix each onePaul Gilbert
2018-12-08GLK: FROTZ: Further merging together of configuration into a new config.cpp filePaul Gilbert
2018-12-08GLK: FROTZ: Fix exiting when application is forcefully closedPaul Gilbert
2018-12-08GLK: FROTZ: Move ostream_* flags from GlkInterface to ProcessorPaul Gilbert
2018-12-08GLK: Derive detection from MetaEngine rather than AdvancedMetaEnginePaul Gilbert
2018-12-08GLK: Changing class and namespaces from Gargoyle to GlkPaul Gilbert
2018-12-08GLK: Changing gargoyle folder to glkPaul Gilbert