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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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frotz
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processor.h
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2019-02-16
GLK: FROTZ: Improved setup and handling of fg/bg colors
Paul Gilbert
2019-02-10
GLK: FROTZ: Fixes for saving and restoring in V6 games
Paul Gilbert
2019-01-01
GLK: FROTZ: Support shorthand abbreviations in earlier Infocom games
Paul Gilbert
2018-12-17
GLK: FROTZ: Map runic characters to Unicode
Torbjörn Andersson
This does not actually work, because we currently do not have any font that supports the Unicode Runic block. But there are free fonts that do (Junicode, for instance), so it may still be possible to do this.
2018-12-13
GLK: FROTZ: Fix Visual Studio warnings about packing alignment
Paul Gilbert
They were really bugging me, so I've changed the fixed size opcode arrays to Common::Array, which fixes the warnings
2018-12-08
GLK: FROTZ: Added winarg methods
Paul Gilbert
2018-12-08
GLK: FROTZ: Add all the new V6 methods, commented out until I can fix each one
Paul Gilbert
2018-12-08
GLK: FROTZ: Quetzal saving and loading now works
Paul Gilbert
2018-12-08
GLK: FROTZ: Prompt for exit when game quits
Paul Gilbert
2018-12-08
GLK: FROTZ: Fix gcc warnings, adding extra method comments
Paul Gilbert
2018-12-08
GLK: Fix gcc compiler warnings
Paul Gilbert
2018-12-08
GLK: FROTZ: Move ostream_* flags from GlkInterface to Processor
Paul Gilbert
2018-12-08
GLK: Derive detection from MetaEngine rather than AdvancedMetaEngine
Paul Gilbert
2018-12-08
GLK: Changing class and namespaces from Gargoyle to Glk
Paul Gilbert
2018-12-08
GLK: Changing gargoyle folder to glk
Paul Gilbert