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path: root/engines/glk/frotz/processor_windows.cpp
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2019-03-06GLK: FROTZ: Create Glk windows on the fly as neededPaul Gilbert
This is laying groundwork for properly supporting Shogun, which sets up and uses Window 7
2019-02-27GLK: FROTZ: Move current window into _wpPaul Gilbert
2019-02-06GLK: FROTZ: Fix drawing position of pillars in Zork ZeroPaul Gilbert
2019-01-04GLK: FROTZ: Simplified getting/setting window propertiesPaul Gilbert
2019-01-04GLK: FROTZ: Cleanup of image drawing codePaul Gilbert
2019-01-03GLK: FROTZ: Hooked up window property readingPaul Gilbert
2019-01-01GLK: FROTZ: Beginnings of setting window positions and sizePaul Gilbert
2019-01-01GLK: FROTZ: Cleanup of incorrect namespace commentsPaul Gilbert
2019-01-01GLK: FROTZ: Added skeleton classes for ZMachine windowsPaul Gilbert
2018-12-18GLK: FROTZ: Janitorial fixesPaul Gilbert
2018-12-18JANITORIAL: Whitespace fixesEugene Sandulenko
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-08GLK: FROTZ: Added winarg methodsPaul Gilbert
2018-12-08GLK: FROTZ: Implement some of the V6 opcodesPaul Gilbert
2018-12-08GLK: FROTZ: Add all the new V6 methods, commented out until I can fix each onePaul Gilbert