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2018-12-09GLK: FROTZ: Add game names for ZCode games on if-archivePaul Gilbert
2018-12-09GLK: FROTZ: Added detection for converted Scott Adams gamesPaul Gilbert
2018-12-09GLK: Standardizing uint vs uint32 usagePaul Gilbert
2018-12-09GLK: Correct phrasing of switch case fall through commentsPaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-09GLK: Hopefully finally fix Amiga compilationPaul Gilbert
2018-12-09GLK: FROTZ: Hopefully fix Amiga compilationPaul Gilbert
2018-12-09GLK: Fix compiler warningsPaul Gilbert
2018-12-08GLK: Fix Buildbot identified warningsPaul Gilbert
2018-12-08GLK: FROTZ: Properly flag the detections of Infocom games that have sound ↵Paul Gilbert
effects
2018-12-08GLK: FROTZ: Playing sounds now works directly from lhsound.zip and shsound.zipPaul Gilbert
2018-12-08GLK: FROTZ: Further sound handlingPaul Gilbert
2018-12-08GLK: FROTZ: Simplify accessing sounds for Lurking Horror & SherlockPaul Gilbert
2018-12-08GLK: FROTZ: Add sound playing codePaul Gilbert
2018-12-08GLK: FROTZ: Added winarg methodsPaul Gilbert
2018-12-08GLK: FROTZ: Fix handling of empty rect picture resourcesPaul Gilbert
2018-12-08GLK: FROTZ: Implement some of the V6 opcodesPaul Gilbert
2018-12-08GLK: FROTZ: Add all the new V6 methods, commented out until I can fix each onePaul Gilbert
2018-12-08GLK: FROTZ: Detect Infocom games using .zip extensionsPaul Gilbert
2018-12-08GLK: FROTZ: Improved rendering of Beyond Zork description areaPaul Gilbert
2018-12-08GLK: FROTZ: Fix setting cwin field when window changesPaul Gilbert
2018-12-08GLK: FROTZ: Fix display of character graphics in text grid windowsPaul Gilbert
2018-12-08GLK: FROTZ: Allow loading savegames from launcherPaul Gilbert
2018-12-08GLK: FROTZ: Quetzal saving and loading now worksPaul Gilbert
2018-12-08GLK: FROTZ: Further reading/writing setup for savegames using QuetzalPaul Gilbert
2018-12-08GLK: FROTZ: Savegame listing now reads Quetzal savegamesPaul Gilbert
2018-12-08GLK: FROTZ: Draw character graphic chars at the same size as the fixed width ↵Paul Gilbert
font
2018-12-08GLK: FROTZ: Fix selection of the character graphics fontPaul Gilbert
2018-12-08GLK: FROTZ: Add derived Screen class to add Infocom character graphics fontPaul Gilbert
2018-12-08GLK: Merge Fonts class into Screen classPaul Gilbert
2018-12-08GLK: FROTZ: Adding bitmap font class for Infocom character graphicsPaul Gilbert
2018-12-08GLK: FROTZ: Beyond Zork title screen now showingPaul Gilbert
2018-12-08GLK: FROTZ: More work on displaying Beyond Zork title screenPaul Gilbert
2018-12-08GLK: FROTZ: Prompt for exit when game quitsPaul Gilbert
2018-12-08GLK: FROTZ: Fix initialization of undo dataPaul Gilbert
2018-12-08GLK: FROTZ: Fix mismatch allocation/freePaul Gilbert
2018-12-08GLK: FROTZ: Fix deletion of undo_memPaul Gilbert
2018-12-08GLK: FROTZ: Further loading of Infocom pictures filesPaul Gilbert
2018-12-08GLK: FROTZ: Beginnings of support for Infocom picture filesPaul Gilbert
2018-12-08GLK: FROTZ: Fixed detection of Infocom .dat gamefilesPaul Gilbert
2018-12-08GLK: In progress transforming Blorb code to be a Common::ArchivePaul Gilbert
2018-12-08GLK: Change lots of comments from multiline to single linePaul Gilbert
2018-12-08GLK: FROTZ: Move setting default colors to GlkInterfacePaul Gilbert
2018-12-08GLK: FROTZ: Set up default Frotz white on blue screen colorsPaul Gilbert
2018-12-08GLK: FROTZ: Further merging together of configuration into a new config.cpp filePaul Gilbert
2018-12-08GLK: FROTZ: Shift Header class into it's own filePaul Gilbert
2018-12-08GLK: Fixes for combined loading/saving codePaul Gilbert
2018-12-08GLK: Centralizing more of the savegame code in GlkEnginePaul Gilbert
2018-12-08GLK: FROTZ: Remove unused local variablePaul Gilbert
2018-12-08GLK: FROTZ: Fix gcc warnings, adding extra method commentsPaul Gilbert