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AgeCommit message (Expand)Author
2019-01-02GLK: FROTZ: Add support for pair windows to have more than 2 childrenPaul Gilbert
2019-01-02GLK: FROTZ: Setting window positon & size, some property readingPaul Gilbert
2019-01-01GLK: FROTZ: Beginnings of setting window positions and sizePaul Gilbert
2019-01-01GLK: FROTZ: Cleanup of incorrect namespace commentsPaul Gilbert
2019-01-01GLK: FROTZ: Compilation fixPaul Gilbert
2019-01-01GLK: FROTZ: Added skeleton classes for ZMachine windowsPaul Gilbert
2019-01-01GLK: FROTZ: Fix #10843 Status bar disappearing when textbox is shownPaul Gilbert
2019-01-01GLK: FROTZ: Support shorthand abbreviations in earlier Infocom gamesPaul Gilbert
2018-12-31GLK: Implement passing detection options to the enginesPaul Gilbert
2018-12-31GLK: FROTZ: Fix Mysterious Adventures detection entriesPaul Gilbert
2018-12-31GLK: Standardizing on a common GameDescriptor class for detectorsPaul Gilbert
2018-12-31GLK: Splitting font related info from Conf into their own classesPaul Gilbert
2018-12-30GLK: FROTZ: Split Infocom game list from other games listPaul Gilbert
2018-12-28GLK: FROTZ: Implement PageUp/PageDn scrolling of desc area in Beyond ZorkPaul Gilbert
2018-12-28GLK: Simplify arrays of valid extensions in detection codePaul Gilbert
2018-12-27GLK: FROTZ: Don't show Beyond Zork title when loading save from launcherPaul Gilbert
2018-12-19GLK: FROTZ: Screen rendering after loading savegame from launcherPaul Gilbert
2018-12-18GLK: FROTZ: Janitorial fixesPaul Gilbert
2018-12-18GLK: FROTZ: Fix rerender after loading Beyond Zork savegamesPaul Gilbert
2018-12-18JANITORIAL: Whitespace fixesEugene Sandulenko
2018-12-17GLK: FROTZ: Remove need for new font style for Runic fontPaul Gilbert
2018-12-17GLK: FROTZ: Use the Noto runic font for runesTorbjörn Andersson
2018-12-17GLK: FROTZ: Map runic characters to UnicodeTorbjörn Andersson
2018-12-14GLK: FROTZ: Fix sound loopingPaul Gilbert
2018-12-14GLK: Detect game Id clashes across different sub-enginesPaul Gilbert
2018-12-13GLK: FROTZ: Fix Visual Studio warnings about packing alignmentPaul Gilbert
2018-12-13GLK: FROTZ: Added detection entriesPaul Gilbert
2018-12-12GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-12GLK: FROTZ: Adding detection entries, add ability to read serials from Blorb ...Paul Gilbert
2018-12-11GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-11GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-10GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-09GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-09GLK: FROTZ: Add game names for ZCode games on if-archivePaul Gilbert
2018-12-09GLK: FROTZ: Added detection for converted Scott Adams gamesPaul Gilbert
2018-12-09GLK: Standardizing uint vs uint32 usagePaul Gilbert
2018-12-09GLK: Correct phrasing of switch case fall through commentsPaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
2018-12-09GLK: Hopefully finally fix Amiga compilationPaul Gilbert
2018-12-09GLK: FROTZ: Hopefully fix Amiga compilationPaul Gilbert
2018-12-09GLK: Fix compiler warningsPaul Gilbert
2018-12-08GLK: Fix Buildbot identified warningsPaul Gilbert
2018-12-08GLK: FROTZ: Properly flag the detections of Infocom games that have sound eff...Paul Gilbert
2018-12-08GLK: FROTZ: Playing sounds now works directly from lhsound.zip and shsound.zipPaul Gilbert
2018-12-08GLK: FROTZ: Further sound handlingPaul Gilbert
2018-12-08GLK: FROTZ: Simplify accessing sounds for Lurking Horror & SherlockPaul Gilbert
2018-12-08GLK: FROTZ: Add sound playing codePaul Gilbert
2018-12-08GLK: FROTZ: Added winarg methodsPaul Gilbert
2018-12-08GLK: FROTZ: Fix handling of empty rect picture resourcesPaul Gilbert
2018-12-08GLK: FROTZ: Implement some of the V6 opcodesPaul Gilbert