Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-17 | GLK: GLULXE: Cleanup | Paul Gilbert | |
2019-07-06 | GLK: Change other sub-engines to use GlkDetectedGame | Paul Gilbert | |
2019-06-23 | GLK: Show unknown variant dialog for unknown detection entries | Paul Gilbert | |
2019-03-31 | GLK: Only check the format of a Blorb file if it has a valid file extension | Cameron Cawley | |
2019-03-31 | GLK: Improved detection of Blorb files | Cameron Cawley | |
2018-12-31 | GLK: Standardizing on a common GameDescriptor class for detectors | Paul Gilbert | |
2018-12-28 | GLK: Simplify arrays of valid extensions in detection code | Paul Gilbert | |
Suggested by Sev as a way to avoid having both arrays and array sizes | |||
2018-12-14 | GLK: Detect game Id clashes across different sub-engines | Paul Gilbert | |
2018-12-09 | GLK: Fix compiler warnings | Paul Gilbert | |
2018-12-08 | GLK: Fix Buildbot identified warnings | Paul Gilbert | |
2018-12-08 | GLK: GLULXE: Skeleton sub-engine | Paul Gilbert | |