Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-02 | GLK: Make a _gameFile field in the base Glk engine | Paul Gilbert | |
2018-12-31 | GLK: Standardizing on a common GameDescriptor class for detectors | Paul Gilbert | |
2018-12-28 | GLK: Simplify arrays of valid extensions in detection code | Paul Gilbert | |
Suggested by Sev as a way to avoid having both arrays and array sizes | |||
2018-12-19 | ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455) | Cameron Cawley | |
2018-12-14 | GLK: Detect game Id clashes across different sub-engines | Paul Gilbert | |
2018-12-09 | GLK: Fix compiler warnings | Paul Gilbert | |
2018-12-08 | GLK: Fix Buildbot identified warnings | Paul Gilbert | |
2018-12-08 | GLK: GLULXE: Validate game file version | Paul Gilbert | |
2018-12-08 | GLK: GLULXE: Skeleton sub-engine | Paul Gilbert | |