Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-03 | ENGINES: Change targets to have an 'engine ID' | Bastien Bouclet | |
The engine ID identifies which engine should be used to launch the target. Also remove the 'single ID' system. Different games from engines that used that system now have different game IDs. Also-By: Matthew Hoops <clone2727@gmail.com> | |||
2019-10-26 | GLK: LEVEL9: Compilation fixes | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Hook up new detection | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Move game scanner code to new Scanner class | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Moved pre-existing detection code into separate class | Paul Gilbert | |
2019-10-26 | GLK: LEVEL9: Skeleton engine | Paul Gilbert | |