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path: root/engines/glk/module.mk
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2019-11-27GLK: AGT: Added subengine filesPaul Gilbert
2019-11-27GLK: AGT: Skeleton enginePaul Gilbert
2019-11-22GLK: MAGNETIC: Hooking up loading/saving gamesPaul Gilbert
2019-11-22GLK: MAGNETIC: Added subengine filesdreammaster
2019-11-17GLK: ALAN2: CleanupPaul Gilbert
2019-11-11GLK: ARCHETYPE: Cleanup and fixes for text displayPaul Gilbert
2019-11-11GLK: ARCHETYPE: Added converted filesPaul Gilbert
2019-11-11GLK: ARCHETYPE: Skeleton enginePaul Gilbert
2019-10-26GLK: LEVEL9: Further compilation fixesPaul Gilbert
2019-10-26GLK: LEVEL9: Added subengine filesPaul Gilbert
2019-10-26GLK: LEVEL9: Skeleton enginePaul Gilbert
2019-10-22GLK: Squash of GLK sub-engines pull request, unused variable fixPaul Gilbert
See ccawley2011's pull at https://github.com/scummvm/scummvm/pull/1900
2019-10-11GLK: JACL: Remove deprecated glk_startup.cppPaul Gilbert
2019-10-07GLK: JACL: Adding subengine filesdreammaster
2019-10-07GLK: JACL: Adding subengine filesPaul Gilbert
2019-10-07GLK: JACL: Skeleton subengine commitPaul Gilbert
2019-09-29GLK: QUEST: Remove missing file from module.mkPaul Gilbert
2019-09-29GLK: QUEST: Initial subengine commitPaul Gilbert
2019-09-27GLK: ADRIFT: Removing unused codePaul Gilbert
2019-09-25GLK: ADRIFT: Encapsulation serialization code into their own classesPaul Gilbert
2019-09-25GLK: ADRIFT: Adding detection entriesPaul Gilbert
2019-09-25GLK: ADRIFT: Skeleton sub-engine commitPaul Gilbert
2019-07-29GLK: Added skeleton debuggerPaul Gilbert
2019-07-06GLK: ALAN3: Remove deprecated args.cppPaul Gilbert
2019-07-06GLK: ALAN3: Move readline.cpp into glkio.cppPaul Gilbert
2019-07-06GLK: ALAN3: Move term.cpp code into glkio.cppPaul Gilbert
2019-07-06GLK: ALAN3: Remove deprecated glkstart.cppPaul Gilbert
2019-07-06GLK: ALAN3: Implement savegame codePaul Gilbert
2019-07-06GLK: ALAN3: Add detection logicPaul Gilbert
2019-07-06GLK: ALAN3: Initial files commitPaul Gilbert
2019-06-23GLK: ALAN2: Add loading savegames from launcher, deinitialization codePaul Gilbert
2019-06-22GLK: ALAN2: Added savegame codePaul Gilbert
2019-06-22GLK: ALAN2: Add Glk window initializationPaul Gilbert
2019-06-22GLK: ALAN2: Fixes to game header loading and validationPaul Gilbert
2019-06-22GLK: ALAN2: Added missing main code file, hooked up to Alan2 engine skeletonPaul Gilbert
2019-06-22GLK: ALAN2: Initial import of full set of interpreter filesPaul Gilbert
2019-06-22GLK: ALAN2: Remove previously added code fragmentsPaul Gilbert
2019-06-15GLK: Adding Quetzal classes to the base Glk namespacePaul Gilbert
2019-06-09GLK: ADVSYS: Add overall script execution methodPaul Gilbert
2019-06-09GLK: ADVSYS: Added game heder reading and detectionsPaul Gilbert
2019-06-09GLK: ADVSYS: Engine skeletonPaul Gilbert
2019-05-24GLK: TADS2: Yet more volumous code additionsPaul Gilbert
2019-05-24GLK: TADS2: Soooo much more implementationPaul Gilbert
2019-05-24GLK: TADS2: Added built in functionsPaul Gilbert
2019-05-24GLK: TADS2: More code files implementedPaul Gilbert
2019-05-24GLK: TADS2: Added code for output, run, various miscellaneousPaul Gilbert
2019-05-24GLK: TADS2: Added code for tokenizer & vocabularyPaul Gilbert
2019-05-24GLK: TADS2: Adding headersPaul Gilbert
2019-05-12GLK: HUGO: Added hemedia & heresPaul Gilbert
2019-05-12GLK: HUGO: Added hesetPaul Gilbert