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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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module.mk
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2019-05-11
GLK: HUGO: Added herun
Paul Gilbert
2019-05-11
GLK: HUGO: Add heparse
Paul Gilbert
2019-05-11
GLK: HUGO: Add heexpr
Paul Gilbert
2019-05-11
GLK: HUGO: Added heobject
Paul Gilbert
2019-05-10
GLK: HUGO: Added hemisc, htokens, and stringfn files
Paul Gilbert
2019-05-10
GLK: HUGO: Added engine feilds
Paul Gilbert
2019-05-10
GLK: HUGO: Initial sub-engine skeleton
Paul Gilbert
2019-05-07
GLK: MAGNETIC: Sound initialization
Paul Gilbert
2019-05-07
GLK: MAGNETIC: Graphics initialization
Paul Gilbert
2019-05-07
GLK: MAGNETIC: General initialization
Paul Gilbert
2019-04-17
GLK: GLULXE: Added vm methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add string methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add serial methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add search methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add operand methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added heap methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added gestalt methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added funcs methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added exec methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added accel methods
Paul Gilbert
2019-04-14
GLK: GLULXE: Stubs for float and operation files
Paul Gilbert
2019-04-14
GLK: Added core Glk dispatch code
Paul Gilbert
2019-03-02
GLK: FROTZ: Implement os_beep method
Paul Gilbert
2019-01-26
GLK: FROTZ: Split BItmapFont into it's own file
Paul Gilbert
2019-01-01
GLK: FROTZ: Added skeleton classes for ZMachine windows
Paul Gilbert
2018-12-31
GLK: Splitting font related info from Conf into their own classes
Paul Gilbert
2018-12-28
GLK: ALAN2: Initial work on the Alan2 subengine
Filippos Karapetis
2018-12-27
GLK: ALAN2: Initial skeleton sub-engine
Filippos Karapetis
2018-12-27
GLK: MAGNETIC: Initial skeleton sub-engine
Paul Gilbert
2018-12-08
GLK: GLULXE: Skeleton sub-engine
Paul Gilbert
2018-12-08
GLK: Beginnings of Sounds manager
Paul Gilbert
2018-12-08
GLK: FROTZ: Simplify accessing sounds for Lurking Horror & Sherlock
Paul Gilbert
2018-12-08
GLK: FROTZ: Add all the new V6 methods, commented out until I can fix each one
Paul Gilbert
2018-12-08
GLK: TADS: Added Data class
Paul Gilbert
2018-12-08
GLK: TADS: Added cmap file
Paul Gilbert
2018-12-08
GLK: TADS: Add Regex class
Paul Gilbert
2018-12-08
GLK: TADS: Add a number of GLK interface methods
Paul Gilbert
2018-12-08
GLK: TADS: TADS2: Add ler file
Paul Gilbert
2018-12-08
GLK: TADS: Skeletons for TADS 2 & 3 subengines, extra detection logic
Paul Gilbert
2018-12-08
GLK: TADS: Skeleton engine
Paul Gilbert
2018-12-08
GLK: Merge Fonts class into Screen class
Paul Gilbert
2018-12-08
GLK: FROTZ: Adding bitmap font class for Infocom character graphics
Paul Gilbert
2018-12-08
GLK: FROTZ: Further loading of Infocom pictures files
Paul Gilbert
2018-12-08
GLK: Added RawDecoder class for new raw picture data format
Paul Gilbert
2018-12-08
GLK: FROTZ: Beginnings of support for Infocom picture files
Paul Gilbert
2018-12-08
GLK: FROTZ: Further merging together of configuration into a new config.cpp file
Paul Gilbert
2018-12-08
GLK: FROTZ: Shift Header class into it's own file
Paul Gilbert
2018-12-08
GLK: Derive detection from MetaEngine rather than AdvancedMetaEngine
Paul Gilbert
2018-12-08
GLK: SCOTT: Centralize the set of game names
Paul Gilbert
2018-12-08
GLK: Changing class and namespaces from Gargoyle to Glk
Paul Gilbert
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