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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-11-17
GLK: SCOTT: Cleanup
Paul Gilbert
2019-10-27
GLK: SCOTT: Detection table cleanup and name fixes
Paul Gilbert
2019-09-05
GLK: SCOTT: Replace xstrcasecmp with scumm_stricmp
Cameron Cawley
2019-07-12
GLK: Fix incorrect "End of namespace ..." comments.
Torbjörn Andersson
2019-07-06
GLK: Change other sub-engines to use GlkDetectedGame
Paul Gilbert
2019-06-23
GLK: Show unknown variant dialog for unknown detection entries
Paul Gilbert
2019-06-16
GLK: Further changeover of sub-engines to use new savegame code
Paul Gilbert
2019-04-04
GLK: SCOTT: Fix game Id clash on Waxworks
Paul Gilbert
2019-03-31
GLK: Only check the format of a Blorb file if it has a valid file extension
Cameron Cawley
2019-03-31
GLK: Improved detection of Blorb files
Cameron Cawley
2019-01-02
GLK: Make a _gameFile field in the base Glk engine
Paul Gilbert
2018-12-31
GLK: Standardizing on a common GameDescriptor class for detectors
Paul Gilbert
2018-12-28
GLK: Simplify arrays of valid extensions in detection code
Paul Gilbert
Suggested by Sev as a way to avoid having both arrays and array sizes
2018-12-18
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2018-12-14
GLK: SCOTT: Added detections for miscellaneous games
Paul Gilbert
2018-12-14
GLK: SCOTT: Add support for Mysterious Adventures Blorb files
Paul Gilbert
2018-12-14
GLK: Detect game Id clashes across different sub-engines
Paul Gilbert
2018-12-09
GLK: Change all references to glui32 and glsi32 to uint and int
Paul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-08
GLK: FROTZ: Further reading/writing setup for savegames using Quetzal
Paul Gilbert
2018-12-08
GLK: Mark text strings as translateable
Paul Gilbert
2018-12-08
GLK: SCOTT: Don't show another line prompt when game is exiting
Paul Gilbert
2018-12-08
GLK: Fixes for combined loading/saving code
Paul Gilbert
2018-12-08
GLK: Centralizing more of the savegame code in GlkEngine
Paul Gilbert
2018-12-08
GLK: SCOTT: Fix memory corruption loading game data
Paul Gilbert
2018-12-08
GLK: SCOTT: Extra returns/exits after glk_exit is called
Paul Gilbert
2018-12-08
GLK: SCOTT: Renaming of all fields to ScummVM convention
Paul Gilbert
2018-12-08
GLK: SCOTT: Change engine to use ScummVM String and Arrays
Paul Gilbert
2018-12-08
GLK: Derive detection from MetaEngine rather than AdvancedMetaEngine
Paul Gilbert
2018-12-08
GLK: SCOTT: Centralize the set of game names
Paul Gilbert
2018-12-08
GLK: Changing class and namespaces from Gargoyle to Glk
Paul Gilbert
2018-12-08
GLK: Changing gargoyle folder to glk
Paul Gilbert