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path: root/engines/glk/streams.h
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2019-10-05GLK: Add Streams methods for encapsulating ScummVM streamsPaul Gilbert
2019-10-05GLK: Splitting bulk of FileStream up into an IOStream base classPaul Gilbert
2019-06-16GLK: In progress transition to all sub-engines using Quetzal save filesPaul Gilbert
2019-05-04GLK: Create objrocks for saved game file sreamsPaul Gilbert
2019-04-28GLK: Record gli arrays for memory streamsPaul Gilbert
2019-04-28GLK: Implementing more gli object registrationPaul Gilbert
2019-04-17GLK: GLULXE: Set up method definitions, glkop methodsPaul Gilbert
2018-12-09GLK: Standardizing uint vs uint32 usagePaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-09GLK: Yet another Amiga compilation fixPaul Gilbert
2018-12-08GLK: FROTZ: Quetzal saving and loading now worksPaul Gilbert
2018-12-08GLK: Centralizing more of the savegame code in GlkEnginePaul Gilbert
2018-12-08GLK: Memory leak fixesPaul Gilbert
2018-12-08GLK: Changing class and namespaces from Gargoyle to GlkPaul Gilbert
2018-12-08GLK: Changing gargoyle folder to glkPaul Gilbert