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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tads
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2019-09-03
GLK: Fix compilation
Eugene Sandulenko
2019-09-03
GLK: TADS: Fix GCC Compiler Warnings
D G Turner
These were several undeclared fallthrough warnings i.e. after error handler cases which will not return and another case of usage of memset on a non-trivial structure which was fixed by using structure constructor methods instead.
2019-07-29
GLK: Fix illegal characters in detection entries
Paul Gilbert
2019-07-24
GLK: Fixing some gcc 8 warnings
Paul Gilbert
2019-07-14
GLK: TADS2: Fix duplicate detection
Paul Gilbert
2019-07-12
GLK: Fix incorrect "End of namespace ..." comments.
Torbjörn Andersson
2019-07-11
GLK: TADS2: Add detection entries for remaining games
Paul Gilbert
2019-07-11
GLK: TADS2: Added English detection entries
Paul Gilbert
2019-07-09
GLK: TADS3: Adding detection entries
Paul Gilbert
2019-07-09
GLK: TADS2: Added Adventions detection entries
Paul Gilbert
2019-07-09
GLK: TADS2: Move detection entry structure into Glk base namespace
Paul Gilbert
2019-07-06
GLK: Fix various gcc warnings
Paul Gilbert
2019-07-06
GLK: Change other sub-engines to use GlkDetectedGame
Paul Gilbert
2019-06-23
GLK: Show unknown variant dialog for unknown detection entries
Paul Gilbert
2019-06-16
GLK: Further changeover of sub-engines to use new savegame code
Paul Gilbert
2019-05-25
GLK: TADS2: Amiga compilation fix
Paul Gilbert
2019-05-24
GLK: TADS2: Fix more const loss warnings
dreammaster
2019-05-24
GLK: TADS2: Revert char * statics back to string literals
Paul Gilbert
2019-05-24
GLK: TADS2: Fix uninitialized variable warnings
Paul Gilbert
2019-05-24
GLK: TADS2: Further compilation fixes
dreammaster
2019-05-24
GLK: TADS2: Fix uninitialized variable warnings
Paul Gilbert
2019-05-24
GLK: TADS2: Further compilation fixes
Paul Gilbert
2019-05-24
GLK: TADS2: Compilation fixes
dreammaster
2019-05-24
GLK: TADS2: Fix os initialization
Paul Gilbert
2019-05-24
GLK: TADS: Don't support RTL
Paul Gilbert
2019-05-24
GLK: TADS2: Added plygo
Paul Gilbert
2019-05-24
GLK: TADS2: Yet more volumous code additions
Paul Gilbert
2019-05-24
GLK: TADS2: Soooo much more implementation
Paul Gilbert
2019-05-24
GLK: TADS2: Added built in functions
Paul Gilbert
2019-05-24
GLK: TADS2: More code files implemented
Paul Gilbert
2019-05-24
GLK: TADS2: Added code for output, run, various miscellaneous
Paul Gilbert
2019-05-24
GLK: TADS2: Added code for tokenizer & vocabulary
Paul Gilbert
2019-05-24
GLK: TADS2: Adding headers
Paul Gilbert
2019-05-24
GLK: TADS: Improved detection to detect TADS version
Paul Gilbert
2019-04-17
GLK: GLULXE: Add miscellaneous missing methods
Paul Gilbert
2019-03-31
GLK: Only check the format of a Blorb file if it has a valid file extension
Cameron Cawley
2019-03-31
GLK: Improved detection of Blorb files
Cameron Cawley
2019-01-02
GLK: Make a _gameFile field in the base Glk engine
Paul Gilbert
2018-12-31
GLK: TADS: Split game list arrays into v2 and v3
Paul Gilbert
2018-12-31
GLK: Standardizing on a common GameDescriptor class for detectors
Paul Gilbert
2018-12-28
GLK: Fix namespace comments
Filippos Karapetis
2018-12-18
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2018-12-14
GLK: Detect game Id clashes across different sub-engines
Paul Gilbert
2018-12-09
GLK: Change all references to glui32 and glsi32 to uint and int
Paul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-09
GLK: Fix compiler warnings
Paul Gilbert
2018-12-08
GLK: Fix Buildbot identified warnings
Paul Gilbert
2018-12-08
GLK: TADS: Compilation fixes
Paul Gilbert
2018-12-08
GLK: TADS: Compilation fix
Paul Gilbert
2018-12-08
GLK: TADS: Added Data class
Paul Gilbert
2018-12-08
GLK: TADS: Added cmap file
Paul Gilbert
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