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path: root/engines/glk/window_text_buffer.cpp
AgeCommit message (Collapse)Author
2019-03-02GLK: Switch focus window immediately after requesting lines or charsPaul Gilbert
2019-02-28GLK: Use delete[] instead of free() to free _lineTerminatorsTorbjörn Andersson
2019-01-31GLK: Change use of RGB tuplets to uintPaul Gilbert
This has several advantages, such as simplifying copying and comparing colors. It will also make it easier to specify zcolor_Transparent as a color
2019-01-29GLK: FROTZ: Add 6x8 font for Infocom v6 gamesPaul Gilbert
2019-01-16GLK: Clean up use of TextBufferRow in buffer windowsPaul Gilbert
2019-01-16GLK: Constifying attribute, width calc methodsPaul Gilbert
2019-01-06GLK: FROTZ: Fix text display for v6 gamesPaul Gilbert
2018-12-31GLK: Splitting font related info from Conf into their own classesPaul Gilbert
2018-12-28GLK: FROTZ: Implement PageUp/PageDn scrolling of desc area in Beyond ZorkPaul Gilbert
2018-12-18JANITORIAL: Whitespace fixesEugene Sandulenko
2018-12-09GLK: Standardizing uint vs uint32 usagePaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-08GLK: Add picture drawingPaul Gilbert
2018-12-08GLK: Add picture scalingPaul Gilbert
2018-12-08GLK: Implementing picture loadingPaul Gilbert
2018-12-08GLK: Change text buffer history array to use Array of U32StringsPaul Gilbert
2018-12-08GLK: Fix showing unicode input linesPaul Gilbert
2018-12-08GLK: Changing class and namespaces from Gargoyle to GlkPaul Gilbert
2018-12-08GLK: Changing gargoyle folder to glkPaul Gilbert