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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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window_text_buffer.cpp
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2019-03-02
GLK: Switch focus window immediately after requesting lines or chars
Paul Gilbert
2019-02-28
GLK: Use delete[] instead of free() to free _lineTerminators
Torbjörn Andersson
2019-01-31
GLK: Change use of RGB tuplets to uint
Paul Gilbert
This has several advantages, such as simplifying copying and comparing colors. It will also make it easier to specify zcolor_Transparent as a color
2019-01-29
GLK: FROTZ: Add 6x8 font for Infocom v6 games
Paul Gilbert
2019-01-16
GLK: Clean up use of TextBufferRow in buffer windows
Paul Gilbert
2019-01-16
GLK: Constifying attribute, width calc methods
Paul Gilbert
2019-01-06
GLK: FROTZ: Fix text display for v6 games
Paul Gilbert
2018-12-31
GLK: Splitting font related info from Conf into their own classes
Paul Gilbert
2018-12-28
GLK: FROTZ: Implement PageUp/PageDn scrolling of desc area in Beyond Zork
Paul Gilbert
2018-12-18
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2018-12-09
GLK: Standardizing uint vs uint32 usage
Paul Gilbert
2018-12-09
GLK: Change all references to glui32 and glsi32 to uint and int
Paul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-08
GLK: Add picture drawing
Paul Gilbert
2018-12-08
GLK: Add picture scaling
Paul Gilbert
2018-12-08
GLK: Implementing picture loading
Paul Gilbert
2018-12-08
GLK: Change text buffer history array to use Array of U32Strings
Paul Gilbert
2018-12-08
GLK: Fix showing unicode input lines
Paul Gilbert
2018-12-08
GLK: Changing class and namespaces from Gargoyle to Glk
Paul Gilbert
2018-12-08
GLK: Changing gargoyle folder to glk
Paul Gilbert