Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-08 | GLK: FROTZ: Ordering of text and graphics windows based on usage | Paul Gilbert | |
The ScummGlk backend already had a new 'arbitrary' mode allowing for windows to be placed at any position, and on top of each other. This expands on this by ensuring that the background window, which is used for drawing graphics on, appears behind text that gets written. Yet can still appear on top of the text (hiding it) when title screen graphics are being shown | |||
2019-08-08 | GLK: Add methods for sending windows to the front/back of draw order | Paul Gilbert | |
2019-05-24 | GLK: Fix freeing closed windows | Paul Gilbert | |
2019-04-28 | GLK: Add gli registration for other object types | Paul Gilbert | |
2019-04-08 | GLK: Fixes for properly closing windows | Paul Gilbert | |
2019-03-09 | GLK: Change Attributes fields from uint to bool | Paul Gilbert | |
2019-02-17 | GLK: FROTZ: More properly fix transparency handling of header | Paul Gilbert | |
2019-02-05 | GLK: Fix local types in Attribute color methods | Paul Gilbert | |
2019-01-31 | GLK: FROTZ: Fix writing transparently to header in Zork Zero | Paul Gilbert | |
2019-01-31 | GLK: Change use of RGB tuplets to uint | Paul Gilbert | |
This has several advantages, such as simplifying copying and comparing colors. It will also make it easier to specify zcolor_Transparent as a color | |||
2019-01-16 | GLK: Constifying attribute, width calc methods | Paul Gilbert | |
2019-01-02 | GLK: Remove deprecated _cellW/_cellH from Conf | Paul Gilbert | |
2019-01-02 | GLK: FROTZ: Add support for pair windows to have more than 2 children | Paul Gilbert | |
This is primarily for the V6 games, which have up to 8 windows on-screen at the same time in arbitray positions ext | |||
2019-01-02 | GLK: FROTZ: Setting window positon & size, some property reading | Paul Gilbert | |
2018-12-31 | GLK: Splitting font related info from Conf into their own classes | Paul Gilbert | |
2018-12-28 | GLK: FROTZ: Implement PageUp/PageDn scrolling of desc area in Beyond Zork | Paul Gilbert | |
2018-12-18 | JANITORIAL: Whitespace fixes | Eugene Sandulenko | |
2018-12-09 | GLK: Standardizing uint vs uint32 usage | Paul Gilbert | |
2018-12-09 | GLK: Change all references to glui32 and glsi32 to uint and int | Paul Gilbert | |
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway | |||
2018-12-08 | GLK: Change int 0 to false | Paul Gilbert | |
2018-12-08 | GLK: Change lots of comments from multiline to single line | Paul Gilbert | |
2018-12-08 | GLK: Free windows on exit | Paul Gilbert | |
2018-12-08 | GLK: Freeing of data on exit | Paul Gilbert | |
2018-12-08 | GLK: Changing class and namespaces from Gargoyle to Glk | Paul Gilbert | |
2018-12-08 | GLK: Changing gargoyle folder to glk | Paul Gilbert | |